Пример #1
0
        public virtual void Initialize(EggEngine _engine)
        {
            engine = _engine;

            samplerState = new SamplerState();
            samplerState.Filter = TextureFilter.PointMipLinear;
            samplerState.AddressU = TextureAddressMode.Clamp;
            samplerState.AddressV = TextureAddressMode.Clamp;
        }
Пример #2
0
 public virtual void Initialize(EggEngine _engine)
 {
     engine = _engine;
 }
Пример #3
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 public ScriptEngine(EggEngine _engine)
 {
     engine = _engine;
 }
 public new void Initialize(EggEngine _engine)
 {
     throw new NotImplementedException();
 }
 //public Action<GameTime> DoneMoving;
 public GameMovableModel(GameModelDTO modelDTO, EggEngine engine)
     : base(modelDTO, engine)
 {
     this.Engine = engine;
 }
Пример #6
0
 public Entity(EggEngine engine)
 {
     this.engine = engine;
 }
Пример #7
0
 public SoundManager(EggEngine _engine)
 {
     engine = _engine;
 }