Пример #1
0
 public Player(Gamer gamer)
 {
     AvatarDescription.BeginGetFromGamer(gamer, LoadGamerAvatar, null);
     PlayersName = gamer.Gamertag;
     CurrentAvatarAnimation = new AvatarAnimation(AvatarAnimationPreset.MaleIdleLookAround);
     Ship = new Ship();
     NumberOfLives = 3;
     Level = 1;
     ScoreMultiplier = 1;
     SpeedMultiplier = 1;
     EnemyShipList = new EnemyShip[GameConstants.NumberOfEnemyShip];
     BulletList = new Bullet[GameConstants.NumBullets];
     LoadBulletList();
     CurrentGameState = GameState.TitleScreen;
     ResetEnemyShips();
 }
 public static void ShowGamerCard(PlayerIndex player, Gamer gamer) {
     Provider.ShowGamerCard(player, gamer);
 }
 public static void ShowFriendRequest(PlayerIndex player, Gamer gamer) {
     Provider.ShowFriendRequest(player, gamer);
 }
 public void ShowPlayerReview (PlayerIndex player, Gamer gamer) {
     Guide.ShowPlayerReview(player, gamer);
 }
 public void ShowGamerCard (PlayerIndex player, Gamer gamer) {
     Guide.ShowGamerCard(player, gamer);
 }
Пример #6
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 public static void ShowPlayerReview(PlayerIndex player, Gamer gamer)
 {
     // Comments/Rating are on the user profile
     SteamFriends.ActivateGameOverlayToUser("steamid", gamer.steamID);
 }
Пример #7
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 public bool IsFriend(Gamer gamer)
 {
     throw new NotImplementedException();
 }
Пример #8
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 public bool IsFriend(Gamer gamer)
 {
   if (gamer == null)
     throw new ArgumentNullException();
   if (gamer.IsDisposed)
     throw new ObjectDisposedException(gamer.ToString());
   bool flag = false;
   foreach (Gamer gamer1 in this.friendCollection)
   {
     if (gamer1.Gamertag == gamer.Gamertag)
       flag = true;
   }
   return flag;
 }
 public void ShowFriendRequest (PlayerIndex player, Gamer gamer) {
 }
Пример #10
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 public static void ShowPlayerReview(PlayerIndex player, Gamer gamer)
 {
 }
Пример #11
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 public static void ShowGamerCard(PlayerIndex player, Gamer gamer)
 {
 }
Пример #12
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 public static void ShowFriendRequest(PlayerIndex player, Gamer gamer)
 {
 }
Пример #13
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 public static void ShowGamerCard(PlayerIndex player, Gamer gamer)
 {
     throw new NotImplementedException();
 }
Пример #14
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 public static void ShowFriendRequest(PlayerIndex player, Gamer gamer)
 {
     throw new NotImplementedException();
 }
 public static void ShowPlayerReview(PlayerIndex player, Gamer gamer) {
     Provider.ShowPlayerReview(player, gamer);
 }
 public void ShowGamerCard (PlayerIndex player, Gamer gamer) {
 }
Пример #17
0
        /// <summary>
        /// Load the avatar for a gamer
        /// </summary>
        private void LoadAvatar(Gamer gamer)
        {
            UnloadAvatar();

            AvatarDescription.BeginGetFromGamer(gamer, LoadAvatarDescription, null);
        }
 public void ShowPlayerReview (PlayerIndex player, Gamer gamer) {
 }
Пример #19
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 internal SignInCompletedEventArgs(Gamer gamer)
 {
   this.gamer = gamer;
 }
 public void ShowFriendRequest (PlayerIndex player, Gamer gamer) {
     Guide.ShowFriendRequest(player, gamer);
 }
Пример #21
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		public bool IsFriend (Gamer gamer)
		{
			if ( gamer == null ) 
				throw new ArgumentNullException();
			
			if ( gamer.IsDisposed )
				throw new ObjectDisposedException(gamer.ToString());	
			
			bool found = false;
			foreach(FriendGamer f in friendCollection)
			{
				if ( f.Gamertag == gamer.Gamertag )
				{
					found = true;
				}
			}
			return found;
						
		}
Пример #22
0
 public static void ShowGamerCard(PlayerIndex player, Gamer gamer)
 {
     SteamFriends.ActivateGameOverlayToUser("steamid", gamer.steamID);
 }