Пример #1
0
        //cyklicznie wysyła PING oraz DISCOVER
        private void Cyclic()
        {
            seconds_elapsed_since_last_pings = 0;
            while (true)
            {
                Tuple <double, double> osc_info = null;
                if (OscillatorUpdator.oscillation_info_domestic.Count > 0)
                {
                    osc_info = OscillatorUpdator.GetOscInfoDomestic();
                }
                if (connectedInterfaces.Count > 0)
                {
                    foreach (NetInterface x in interfaces)
                    {
                        if (!x.IsAvailable() && osc_info != null)
                        {
                            x.sendSyncPacket(osc_info);
                        }
                    }
                }

                if (seconds_elapsed_since_last_pings > 10)
                {
                    NetPacket cyclic;
                    if (connectedInterfaces.Count > 0)
                    {
                        foreach (NetInterface x in interfaces)
                        {
                            foreach (NetPacket y in connectedInterfaces)
                            {
                                if (x.GetTargetEndpoint() != null && y.receiver_IP.ToString().Equals(x.GetTargetEndpoint().Address.ToString()))
                                {
                                    cyclic           = new NetPacket(y);
                                    cyclic.data      = "";
                                    cyclic.operation = Operations.PING;
                                    AddAwaitingToSendPacket(cyclic);
                                }
                            }

                            if (!x.IsAvailable())
                            {
                                /*if (seconds_to_disconnect[interfaces.IndexOf(x)+1] <= 0)
                                 * {
                                 *    int indexToDelete = -1;
                                 *    foreach(NetPacket y in connectedInterfaces)
                                 *    {
                                 *        if (y.receiver_IP.ToString().Equals(x.GetTargetEndpoint().Address.ToString()))
                                 *        {
                                 *            //connectedInterfaces.Remove(y);
                                 *            indexToDelete = connectedInterfaces.IndexOf(y);
                                 *        }
                                 *    }
                                 *    if (indexToDelete != -1)
                                 *    {
                                 *        connectedInterfaces.RemoveAt(indexToDelete);
                                 *    }
                                 *    RemoveOfferedInterface(x.interfaceNumber);
                                 *    x.TerminateConnection();
                                 * }*/
                            }
                        }
                    }
                    else
                    {
                        cyclic = MakeDiscoverPacket();
                        AddAwaitingToSendPacket(cyclic);
                    }
                    seconds_elapsed_since_last_pings = 0;
                }
                else
                {
                    seconds_elapsed_since_last_pings++;
                    for (int i = 1; i < seconds_to_disconnect.Length; i++)
                    {
                        seconds_to_disconnect[i]--;
                    }
                    Thread.Sleep(1000);
                }
            }
        }
Пример #2
0
 private void PendulumThread()
 {
     //tu będzie oscylacja
     //nie wiem czy to zadziała
     //jak bedzie GUI to sie przekonamy
     while (true)
     {
         if (OscillatorUpdator.oscillation_info_foreign.Count > 0)
         {
             Tuple <double, double> rcvd_info;
             rcvd_info  = OscillatorUpdator.GetOscInfoForeign();
             wychylenie = (wychylenie + rcvd_info.Item1) / 2;
             frequency  = (frequency + rcvd_info.Item2) / 2;
         }
         Thread.Sleep((int)(1000 / (frequency * 1000)));
         wychylenie += (0.001 * kierunek);
         if (wychylenie > 1 || wychylenie < -1)
         {
             kierunek *= -1;
             if (wychylenie > 1)
             {
                 wychylenie = 1;
             }
             else
             {
                 wychylenie = -1;
             }
             form.TrySendOscillationInformation();
         }
         else
         {
             //obsluga w oknie, domyslnie dwa progress bary - jeden normalny "przyklejony" to drugiego
             //drugi z ustawionym rightToLeft = true, yes, whtvr
             oscInfoMutex.WaitOne();
             if (wychylenie > 0)
             {
                 if (form.IsHandleCreated)
                 {
                     form.Invoke
                         (new Action(() =>
                     {
                         form.progressBar1.Value = (int)(wychylenie * 1000);
                         form.SetPitch(wychylenie);
                         form.SetFrequency(frequency);
                         form.progressBar2.Value = 0;
                     }));
                 }
             }
             if (wychylenie < 0)
             {
                 if (form.IsHandleCreated)
                 {
                     form.Invoke
                         (new Action(() =>
                     {
                         form.progressBar2.Value = (-1) * (int)(wychylenie * 1000);
                         form.SetPitch(wychylenie);
                         form.SetFrequency(frequency);
                         form.progressBar1.Value = 0;
                     }));
                 }
             }
             oscInfoMutex.ReleaseMutex();
         }
     }
 }