/// <summary>
        /// Constructor of the <c>EventData_LoadSavedGame</c> class.
        /// </summary>
        /// <param name="fileName">Filename of the saved game.</param>
        public EventData_LoadSavedGame(string fileName)
        {
            _eventType = EventManager.EventType_SavedGames;

            _filename = fileName;
        }
Пример #2
0
        /// <summary>
        /// Constructor of the <c>EventData_LevelChanged</c> class.
        /// </summary>
        /// <param name="mapName">Name of the map.</param>
        public EventData_LevelChanged(string mapName)
        {
            _eventType = EventManager.EventType_LevelChanged;

            _mapName = mapName;
        }