/// <summary> /// Constructor of the <c>EventData_LoadSavedGame</c> class. /// </summary> /// <param name="fileName">Filename of the saved game.</param> public EventData_LoadSavedGame(string fileName) { _eventType = EventManager.EventType_SavedGames; _filename = fileName; }
/// <summary> /// Constructor of the <c>EventData_LevelChanged</c> class. /// </summary> /// <param name="mapName">Name of the map.</param> public EventData_LevelChanged(string mapName) { _eventType = EventManager.EventType_LevelChanged; _mapName = mapName; }