Пример #1
0
        public void DoHas2WallRingsAllTheWayUp(string fileName, int expectedLayerCount, bool checkRadius = false)
        {
            string stlFile   = TestUtilities.GetStlPath(fileName);
            string gCodeFile = TestUtilities.GetTempGCodePath(fileName + ".gcode");

            ConfigSettings config = new ConfigSettings();

            config.InfillPercent            = 0;
            config.NumberOfPerimeters       = 1;
            config.FirstLayerExtrusionWidth = .2;
            config.LayerThickness           = .2;
            config.NumberOfBottomLayers     = 0;
            config.NumberOfTopLayers        = 0;
            fffProcessor processor = new fffProcessor(config);

            processor.SetTargetFile(gCodeFile);
            processor.LoadStlFile(stlFile);
            // slice and save it
            processor.DoProcessing();
            processor.finalize();

            string[] gcodeLines = TestUtilities.LoadGCodeFile(gCodeFile);

            int layerCount = TestUtilities.CountLayers(gcodeLines);

            Assert.IsTrue(layerCount == expectedLayerCount);

            MovementInfo movement = new MovementInfo();

            for (int i = 0; i < layerCount - 5; i++)
            {
                string[] layerInfo = TestUtilities.GetGCodeForLayer(gcodeLines, i);

                if (i > 0)
                {
                    Polygons layerPolygons = TestUtilities.GetExtrusionPolygons(layerInfo, ref movement);

                    Assert.IsTrue(layerPolygons.Count == 2);

                    if (checkRadius)
                    {
                        Assert.IsTrue(layerPolygons[0].Count > 10);
                        Assert.IsTrue(layerPolygons[1].Count > 10);

                        if (false)
                        {
                            foreach (var polygon in layerPolygons)
                            {
                                double radiusForPolygon = polygon[0].LengthMm();
                                foreach (var point in polygon)
                                {
                                    Assert.AreEqual(radiusForPolygon, point.LengthMm(), 15);
                                }
                            }
                        }
                    }
                }
                else
                {
                    TestUtilities.GetExtrusionPolygons(layerInfo, ref movement);
                }
            }
        }
Пример #2
0
        public void DualMaterialPrintMovesCorrectly(bool createWipeTower)
        {
            string leftPart     = "Box Left";
            string rightPart    = "Box Right";
            string leftStlFile  = TestUtilities.GetStlPath(leftPart);
            string rightStlFile = TestUtilities.GetStlPath(rightPart);

            string outputGCodeFileName = TestUtilities.GetTempGCodePath("DualPartMoves");

            ConfigSettings config = new ConfigSettings();

            config.ExtruderCount        = 2;
            config.FirstLayerThickness  = .2;
            config.LayerThickness       = .2;
            config.NumberOfBottomLayers = 0;
            if (createWipeTower)
            {
                config.WipeTowerSize = 10;
            }
            else
            {
                config.WipeTowerSize = 0;
            }
            fffProcessor processor = new fffProcessor(config);

            processor.SetTargetFile(outputGCodeFileName);
            processor.LoadStlFile(leftStlFile);
            processor.LoadStlFile(rightStlFile);
            // slice and save it
            processor.DoProcessing();
            processor.finalize();

            string[] gCodeContent = TestUtilities.LoadGCodeFile(outputGCodeFileName);

            // test .1 layer height
            int layerCount = TestUtilities.CountLayers(gCodeContent);

            Assert.IsTrue(layerCount == 50);

            bool hadMoveLessThan85 = false;

            MovementInfo lastMovement = new MovementInfo();

            for (int i = 0; i < layerCount - 3; i++)
            {
                string[] layerInfo = TestUtilities.GetGCodeForLayer(gCodeContent, i);

                // check that all layers move up continuously
                foreach (MovementInfo movement in TestUtilities.Movements(layerInfo, lastMovement, onlyG1s: true))
                {
                    if (i > 2)
                    {
                        if (createWipeTower)
                        {
                            Assert.IsTrue(movement.position.x > 75 && movement.position.y > 10, "Moves don't go to 0");
                            if (movement.position.x < 85)
                            {
                                hadMoveLessThan85 = true;
                            }
                        }
                        else
                        {
                            Assert.IsTrue(movement.position.x > 85 && movement.position.y > 10, "Moves don't go to 0");
                        }
                    }
                    lastMovement = movement;
                }
            }

            if (createWipeTower)
            {
                Assert.IsTrue(hadMoveLessThan85, "found a wipe tower");
            }
        }
Пример #3
0
        public void AllMovesRequiringRetractionDoRetraction(string baseFileName, string settingsIniFile = "")
        {
            string stlToLoad = TestUtilities.GetStlPath(baseFileName + ".stl");

            // check that default is support printed with extruder 0
            string gcodeToCreate = TestUtilities.GetTempGCodePath(baseFileName + "_retract_.gcode");

            ConfigSettings config = new ConfigSettings();

            if (settingsIniFile == "")
            {
                config.MinimumTravelToCauseRetraction   = 2;
                config.MinimumExtrusionBeforeRetraction = 0;
                config.MergeOverlappingLines            = false;
                config.FirstLayerExtrusionWidth         = .5;
            }
            else
            {
                config.ReadSettings(settingsIniFile);
            }

            // this is what we detect
            config.RetractionZHop = 5;

            fffProcessor processor = new fffProcessor(config);

            processor.SetTargetFile(gcodeToCreate);
            processor.LoadStlFile(stlToLoad);
            // slice and save it
            processor.DoProcessing();
            processor.finalize();

            string[]     gcodeContents       = TestUtilities.LoadGCodeFile(gcodeToCreate);
            int          layerCount          = TestUtilities.CountLayers(gcodeContents);
            bool         firstPosition       = true;
            MovementInfo lastMovement        = new MovementInfo();
            MovementInfo lastExtrusion       = new MovementInfo();
            bool         lastMoveIsExtrusion = true;

            for (int layerIndex = 0; layerIndex < layerCount; layerIndex++)
            {
                string[] layerGCode    = TestUtilities.GetGCodeForLayer(gcodeContents, layerIndex);
                int      movementIndex = 0;
                foreach (MovementInfo movement in TestUtilities.Movements(layerGCode, lastMovement))
                {
                    if (!firstPosition)
                    {
                        bool isTravel = lastMovement.extrusion == movement.extrusion;
                        if (isTravel)
                        {
                            Vector3 lastPosition = lastMovement.position;
                            lastPosition.z = 0;
                            Vector3 currenPosition = movement.position;
                            currenPosition.z = 0;
                            double xyLength = (lastPosition - currenPosition).Length;
                            if (xyLength > config.MinimumTravelToCauseRetraction &&
                                lastMoveIsExtrusion)
                            {
                                Assert.GreaterOrEqual(movement.position.z, lastExtrusion.position.z);
                            }

                            lastMoveIsExtrusion = false;
                        }
                        else
                        {
                            lastMoveIsExtrusion = true;
                            lastExtrusion       = movement;
                        }

                        lastMoveIsExtrusion = !isTravel;
                    }

                    lastMovement  = movement;
                    firstPosition = false;
                    movementIndex++;
                }
            }

            // make sure we don't switch extruders
            Assert.IsFalse(TestUtilities.UsesExtruder(gcodeContents, 1));
            Assert.IsFalse(TestUtilities.UsesExtruder(gcodeContents, 2));
        }