Пример #1
0
        private string GetNextProblem(ProblemType type)
        {
            switch (type)
            {
            case ProblemType.Addition:
                _currentMathProblem = new AdditionProblem(GetDifficultyLevel());
                _problems.Add(_currentMathProblem);
                break;

            case ProblemType.Subtraction:
                _currentMathProblem = new SubtractionProblem(GetDifficultyLevel());
                _problems.Add(_currentMathProblem);
                break;

            case ProblemType.AddSubtract:
                if (rand.Next(4) >= 2)
                {
                    _currentMathProblem = new AdditionProblem(GetDifficultyLevel());
                    _problems.Add(_currentMathProblem);
                }
                else
                {
                    _currentMathProblem = new SubtractionProblem(GetDifficultyLevel());
                    _problems.Add(_currentMathProblem);
                }
                break;

            case ProblemType.Multiplication:
                _currentMathProblem = new MultiplicationProblem(GetDifficultyLevel());
                _problems.Add(_currentMathProblem);
                break;

            case ProblemType.Division:
                _currentMathProblem = new DivisionProblem(GetDifficultyLevel());
                _problems.Add(_currentMathProblem);
                break;

            case ProblemType.MultiplyDivide:
                if (rand.Next(4) >= 2)
                {
                    _currentMathProblem = new MultiplicationProblem(GetDifficultyLevel());
                    _problems.Add(_currentMathProblem);
                }
                else
                {
                    _currentMathProblem = new DivisionProblem(GetDifficultyLevel());
                    _problems.Add(_currentMathProblem);
                }
                break;

            case ProblemType.All:
                int randInt = rand.Next(8);
                if (randInt >= 6)
                {
                    _currentMathProblem = new MultiplicationProblem(GetDifficultyLevel());
                    _problems.Add(_currentMathProblem);
                }
                else if (randInt >= 4)
                {
                    _currentMathProblem = new DivisionProblem(GetDifficultyLevel());
                    _problems.Add(_currentMathProblem);
                }
                else if (randInt >= 2)
                {
                    _currentMathProblem = new AdditionProblem(GetDifficultyLevel());
                    _problems.Add(_currentMathProblem);
                }
                else
                {
                    _currentMathProblem = new SubtractionProblem(GetDifficultyLevel());
                    _problems.Add(_currentMathProblem);
                }
                break;
            }

            return("Problem Number " + _problems.Count + ": " + Environment.NewLine +
                   Environment.NewLine + _currentMathProblem);
        }
Пример #2
0
        private string GetNextProblem(ProblemType type)
        {
            switch (type)
            {
                case ProblemType.Addition:
                    _currentMathProblem = new AdditionProblem(GetDifficultyLevel());
                    _problems.Add(_currentMathProblem);
                    break;
                case ProblemType.Subtraction:
                    _currentMathProblem = new SubtractionProblem(GetDifficultyLevel());
                    _problems.Add(_currentMathProblem);
                    break;
                case ProblemType.AddSubtract:
                    if (rand.Next(4) >= 2)
                    {
                        _currentMathProblem = new AdditionProblem(GetDifficultyLevel());
                        _problems.Add(_currentMathProblem);
                    }
                    else
                    {
                        _currentMathProblem = new SubtractionProblem(GetDifficultyLevel());
                        _problems.Add(_currentMathProblem);
                    }
                    break;
                case ProblemType.Multiplication:
                    _currentMathProblem = new MultiplicationProblem(GetDifficultyLevel());
                    _problems.Add(_currentMathProblem);
                    break;
                case ProblemType.Division:
                    _currentMathProblem = new DivisionProblem(GetDifficultyLevel());
                    _problems.Add(_currentMathProblem);
                    break;
                case ProblemType.MultiplyDivide:
                    if (rand.Next(4) >= 2)
                    {
                        _currentMathProblem = new MultiplicationProblem(GetDifficultyLevel());
                        _problems.Add(_currentMathProblem);
                    }
                    else
                    {
                        _currentMathProblem = new DivisionProblem(GetDifficultyLevel());
                        _problems.Add(_currentMathProblem);
                    }
                    break;
                case ProblemType.All:
                    int randInt = rand.Next(8);
                    if (randInt >= 6)
                    {
                        _currentMathProblem = new MultiplicationProblem(GetDifficultyLevel());
                        _problems.Add(_currentMathProblem);
                    }
                    else if (randInt >= 4)
                    {
                        _currentMathProblem = new DivisionProblem(GetDifficultyLevel());
                        _problems.Add(_currentMathProblem);
                    }
                    else if (randInt >= 2)
                    {
                        _currentMathProblem = new AdditionProblem(GetDifficultyLevel());
                        _problems.Add(_currentMathProblem);
                    }
                    else
                    {
                        _currentMathProblem = new SubtractionProblem(GetDifficultyLevel());
                        _problems.Add(_currentMathProblem);
                    }
                    break;
            }

            return "Problem Number " + _problems.Count + ": " + Environment.NewLine +
                Environment.NewLine + _currentMathProblem;
        }