Пример #1
0
 public static Milieu ForMilieu(ResourceManager resourceManager, string milieu)
 => new Milieu(SectorMap.GetInstance(resourceManager), milieu);
Пример #2
0
        public static void PopulateDatabase(ResourceManager resourceManager, StatusCallback callback)
        {
            // Lock to prevent indexing twice, without blocking tile requests.
            lock (SearchEngine.s_lock)
            {
                // NOTE: This (re)initializes a static data structure used for
                // resolving names into sector locations, so needs to be run
                // before any other objects (e.g. Worlds) are loaded.
                SectorMap map = SectorMap.GetInstance(resourceManager);

                using (var connection = DBUtil.MakeConnection())
                {
                    SqlCommand sqlCommand;

                    //
                    // Repopulate the tables - locally first
                    // FUTURE: will need to batch this up rather than keep it in memory!
                    //

                    DataTable dt_sectors = new DataTable();
                    for (int i = 0; i < SECTORS_COLUMNS.Length; ++i)
                    {
                        dt_sectors.Columns.Add(new DataColumn());
                    }

                    DataTable dt_subsectors = new DataTable();
                    for (int i = 0; i < SUBSECTORS_COLUMNS.Length; ++i)
                    {
                        dt_subsectors.Columns.Add(new DataColumn());
                    }

                    DataTable dt_worlds = new DataTable();
                    for (int i = 0; i < WORLDS_COLUMNS.Length; ++i)
                    {
                        dt_worlds.Columns.Add(new DataColumn());
                    }

                    DataTable dt_labels = new DataTable();
                    for (int i = 0; i < LABELS_COLUMNS.Length; ++i)
                    {
                        dt_labels.Columns.Add(new DataColumn());
                    }

                    // Map of (milieu, string) => [ points ... ]
                    Dictionary <Tuple <string, string>, List <Point> > labels = new Dictionary <Tuple <string, string>, List <Point> >();
                    Action <string, string, Point> AddLabel = (string milieu, string text, Point coords) => {
                        if (text == null)
                        {
                            return;
                        }
                        text = SanifyLabel(text);
                        var key = Tuple.Create(milieu, text);
                        if (!labels.ContainsKey(key))
                        {
                            labels.Add(key, new List <Point>());
                        }
                        labels[key].Add(coords);
                    };

                    callback("Parsing data...");
                    foreach (Sector sector in map.Sectors)
                    {
                        // TODO: Index alternate milieu
                        if (!sector.Tags.Contains("OTU") && !sector.Tags.Contains("Faraway"))
                        {
                            continue;
                        }

                        foreach (Name name in sector.Names)
                        {
                            DataRow row = dt_sectors.NewRow();
                            row.ItemArray = new object[] { sector.CanonicalMilieu, sector.X, sector.Y, name.Text };
                            dt_sectors.Rows.Add(row);
                        }
                        if (!string.IsNullOrEmpty(sector.Abbreviation))
                        {
                            DataRow row = dt_sectors.NewRow();
                            row.ItemArray = new object[] { sector.CanonicalMilieu, sector.X, sector.Y, sector.Abbreviation };
                            dt_sectors.Rows.Add(row);
                        }

                        foreach (Subsector subsector in sector.Subsectors)
                        {
                            DataRow row = dt_subsectors.NewRow();
                            row.ItemArray = new object[] { sector.CanonicalMilieu, sector.X, sector.Y, subsector.Index, subsector.Name };
                            dt_subsectors.Rows.Add(row);
                        }

                        foreach (Border border in sector.Borders.Where(b => b.ShowLabel))
                        {
                            AddLabel(
                                sector.CanonicalMilieu,
                                border.GetLabel(sector),
                                Astrometrics.LocationToCoordinates(new Location(sector.Location, border.LabelPosition)));
                        }

                        foreach (Label label in sector.Labels)
                        {
                            AddLabel(
                                sector.CanonicalMilieu,
                                label.Text,
                                Astrometrics.LocationToCoordinates(new Location(sector.Location, label.Hex)));
                        }

#if DEBUG
                        if (!sector.Selected)
                        {
                            continue;
                        }
#endif
                        // NOTE: May need to page this at some point
                        WorldCollection worlds = sector.GetWorlds(resourceManager, cacheResults: false);
                        if (worlds == null)
                        {
                            continue;
                        }

                        var world_query = from world in worlds
                                          where !world.IsPlaceholder
                                          select world;
                        foreach (World world in world_query)
                        {
                            DataRow row = dt_worlds.NewRow();
                            row.ItemArray = new object[] {
                                sector.CanonicalMilieu,
                                world.Coordinates.X,
                                world.Coordinates.Y,
                                sector.X,
                                sector.Y,
                                world.X,
                                world.Y,
                                string.IsNullOrEmpty(world.Name) ? (object)DBNull.Value : (object)world.Name,
                                world.UWP,
                                world.Remarks,
                                world.PBG,
                                string.IsNullOrEmpty(world.Zone) ? "G" : world.Zone,
                                world.Allegiance,
                                sector.Names.Count > 0 ? (object)sector.Names[0] : (object)DBNull.Value
                            };

                            dt_worlds.Rows.Add(row);
                        }
                    }

                    foreach (KeyValuePair <Tuple <string, string>, List <Point> > entry in labels)
                    {
                        string       milieu = entry.Key.Item1;
                        string       name   = entry.Key.Item2;
                        List <Point> points = entry.Value;

                        Point avg = new Point(
                            (int)Math.Round(points.Select(p => p.X).Average()),
                            (int)Math.Round(points.Select(p => p.Y).Average()));
                        Point min    = new Point(points.Select(p => p.X).Min(), points.Select(p => p.Y).Min());
                        Point max    = new Point(points.Select(p => p.X).Max(), points.Select(p => p.Y).Max());
                        Size  size   = new Size(max.X - min.X, max.Y - min.Y);
                        int   radius = Math.Max(size.Width, size.Height);

                        DataRow row = dt_labels.NewRow();
                        row.ItemArray = new object[] {
                            milieu,
                            avg.X,
                            avg.Y,
                            radius,
                            name
                        };
                        dt_labels.Rows.Add(row);
                    }

                    //
                    // Rebuild the tables with fresh schema
                    //

                    const string INDEX_OPTIONS = " WITH (PAD_INDEX  = OFF, STATISTICS_NORECOMPUTE  = OFF, SORT_IN_TEMPDB = OFF, IGNORE_DUP_KEY = OFF, DROP_EXISTING = OFF, ONLINE = OFF, ALLOW_ROW_LOCKS  = ON, ALLOW_PAGE_LOCKS  = ON)";

                    const string DROP_TABLE_IF_EXISTS = "IF EXISTS(SELECT 1 FROM sys.objects WHERE OBJECT_ID = OBJECT_ID(N'{0}') AND type = (N'U')) DROP TABLE {0}";

                    string[] rebuild_schema =
                    {
                        string.Format(DROP_TABLE_IF_EXISTS,                                                          "sectors"),
                        "CREATE TABLE sectors (" + string.Join(",",                                                  SECTORS_COLUMNS) + ")",
                        "CREATE NONCLUSTERED INDEX sector_name ON sectors ( name ASC )" + INDEX_OPTIONS,
                        "CREATE NONCLUSTERED INDEX sector_milieu ON sectors ( milieu ASC )" + INDEX_OPTIONS,

                        string.Format(DROP_TABLE_IF_EXISTS,                                                          "subsectors"),
                        "CREATE TABLE subsectors (" + string.Join(",",                                               SUBSECTORS_COLUMNS) + ")",
                        "CREATE NONCLUSTERED INDEX subsector_name ON subsectors ( name ASC )" + INDEX_OPTIONS,
                        "CREATE NONCLUSTERED INDEX subsector_milieu ON subsectors ( milieu ASC )" + INDEX_OPTIONS,

                        string.Format(DROP_TABLE_IF_EXISTS,                                                          "worlds"),
                        "CREATE TABLE worlds (" + string.Join(",",                                                   WORLDS_COLUMNS) + ")",
                        "CREATE NONCLUSTERED INDEX world_name ON worlds ( name ASC )" + INDEX_OPTIONS,
                        "CREATE NONCLUSTERED INDEX world_uwp ON worlds ( uwp ASC )" + INDEX_OPTIONS,
                        "CREATE NONCLUSTERED INDEX world_pbg ON worlds ( pbg ASC )" + INDEX_OPTIONS,
                        "CREATE NONCLUSTERED INDEX world_alleg ON worlds ( alleg ASC )" + INDEX_OPTIONS,
                        "CREATE NONCLUSTERED INDEX world_sector_name ON worlds ( sector_name ASC )" + INDEX_OPTIONS,
                        "CREATE NONCLUSTERED INDEX world_milieu ON worlds ( milieu ASC )" + INDEX_OPTIONS,

                        string.Format(DROP_TABLE_IF_EXISTS,                                                          "labels"),
                        "CREATE TABLE labels (" + string.Join(",",                                                   LABELS_COLUMNS) + ")",
                        "CREATE NONCLUSTERED INDEX name ON labels ( name ASC )" + INDEX_OPTIONS,
                        "CREATE NONCLUSTERED INDEX milieu ON labels ( milieu ASC )" + INDEX_OPTIONS,
                    };

                    callback("Rebuilding schema...");
                    foreach (string cmd in rebuild_schema)
                    {
                        sqlCommand = new SqlCommand(cmd, connection);
                        sqlCommand.ExecuteNonQuery();
                    }

                    //
                    // And shovel the data into the database en masse
                    //
                    Action <string, DataTable, int> BulkInsert = (string name, DataTable table, int batchSize) => {
                        using (var bulk = new SqlBulkCopy(connection, SqlBulkCopyOptions.TableLock, null))
                        {
                            callback($"Writing {table.Rows.Count} {name}...");
                            bulk.BatchSize            = batchSize;
                            bulk.DestinationTableName = name;
                            bulk.WriteToServer(table);
                        }
                    };

                    BulkInsert("sectors", dt_sectors, dt_sectors.Rows.Count);
                    BulkInsert("subsectors", dt_subsectors, dt_subsectors.Rows.Count);
                    BulkInsert("worlds", dt_worlds, 4096);
                    BulkInsert("labels", dt_labels, dt_labels.Rows.Count);
                }
                callback("Complete!");
            }
        }