Пример #1
0
 public static void Flush()
 {
     lock (SectorMap.s_lock)
     {
         s_instance = null;
     }
 }
Пример #2
0
        public static SectorMap FromName(string settingName, ResourceManager resourceManager)
        {
            if (settingName != SectorMap.DefaultSetting)
            {
                throw new ArgumentException("Only OTU setting is currently supported.");
            }

            lock (typeof(SectorMap))
            {
                if (s_OTU == null)
                {
                    List <SectorMetafileEntry> files = new List <SectorMetafileEntry>
                    {
                        new SectorMetafileEntry(@"~/res/legend.xml", new List <string> {
                            "meta"
                        }),
                        new SectorMetafileEntry(@"~/res/sectors.xml", new List <string> {
                            "OTU"
                        }),
                        new SectorMetafileEntry(@"~/res/ZhodaniCoreRoute.xml", new List <string> {
                            "ZCR"
                        })
                    };

                    s_OTU = new SectorMap(files, resourceManager);
                }
            }

            return(s_OTU);
        }
Пример #3
0
 public static void Flush()
 {
     lock (typeof(SectorMap))
     {
         s_OTU = null;
     }
 }
Пример #4
0
        public static SectorMap GetInstance(ResourceManager resourceManager)
        {
            lock (SectorMap.s_lock)
            {
                if (s_instance == null)
                {
                    List <SectorMetafileEntry> files = new List <SectorMetafileEntry>
                    {
                        // Meta
                        new SectorMetafileEntry(@"~/res/Sectors/Meta/legend.xml", new List <string> {
                            "meta"
                        }),

                        // OTU - Default Milieu
                        new SectorMetafileEntry(@"~/res/Sectors/M1105/M1105.xml", new List <string> {
                            "OTU"
                        }),
                        new SectorMetafileEntry(@"~/res/Sectors/Zhodani Core Route/ZhodaniCoreRoute.xml", new List <string> {
                            "ZCR"
                        }),
                        new SectorMetafileEntry(@"~/res/Sectors/Orion OB1/orion.xml", new List <string> {
                            "OrionOB1"
                        }),

                        // OTU - Other Milieu
                        new SectorMetafileEntry(@"~/res/Sectors/IW/iw.xml", new List <string> {
                            "OTU"
                        }),
                        new SectorMetafileEntry(@"~/res/Sectors/M0/M0.xml", new List <string> {
                            "OTU"
                        }),
                        new SectorMetafileEntry(@"~/res/Sectors/M990/M990.xml", new List <string> {
                            "OTU"
                        }),
                        new SectorMetafileEntry(@"~/res/Sectors/M1120/M1120.xml", new List <string> {
                            "OTU"
                        }),
                        new SectorMetafileEntry(@"~/res/Sectors/M1201/M1201.xml", new List <string> {
                            "OTU"
                        }),
                        new SectorMetafileEntry(@"~/res/Sectors/M1248/M1248.xml", new List <string> {
                            "OTU"
                        }),
                        new SectorMetafileEntry(@"~/res/Sectors/M1900/M1900.xml", new List <string> {
                            "OTU"
                        }),

                        // Non-OTU
                        new SectorMetafileEntry(@"~/res/Sectors/Faraway/faraway.xml", new List <string> {
                            "Faraway"
                        }),
                    };

                    s_instance = new SectorMap(files, resourceManager);
                }
            }

            return(s_instance);
        }
Пример #5
0
        public Sector Resolve(SectorMap sectorMap)
        {
            if (sectorMap == null)
            {
                throw new ArgumentNullException("sectorMap");
            }

            return(sectorMap.FromLocation(SectorCoords.X, SectorCoords.Y));
        }
Пример #6
0
        public void Resolve(SectorMap sectorMap, out Sector sector, out Subsector subsector)
        {
            if (sectorMap == null)
            {
                throw new ArgumentNullException("sectorMap");
            }

            sector    = null;
            subsector = null;

            sector = sectorMap.FromLocation(SectorLocation.X, SectorLocation.Y);
            if (sector != null)
            {
                subsector = sector[Index];
            }
        }
Пример #7
0
        public HexSelector(SectorMap map, ResourceManager resourceManager, Location location, int jump)
        {
            if (map == null)
                throw new ArgumentNullException("map");

            if (resourceManager == null)
                throw new ArgumentNullException("resourceManager");

            if (jump < 0 || jump > 36)
                throw new ArgumentOutOfRangeException("jump", jump, "jump must be between 0 and 36 inclusive");

            m_map = map;
            m_resourceManager = resourceManager;
            m_location = location;
            m_jump = jump;
        }
Пример #8
0
        public RectSelector(SectorMap map, ResourceManager resourceManager, RectangleF rect)
        {
            if (map == null)
            {
                throw new ArgumentNullException("map");
            }

            if (resourceManager == null)
            {
                throw new ArgumentNullException("resourceManager");
            }

            m_map             = map;
            m_resourceManager = resourceManager;
            m_rect            = rect;
        }
Пример #9
0
        public void Resolve(SectorMap sectorMap, ResourceManager resourceManager, out Sector sector, out World world)
        {
            if (sectorMap == null)
            {
                throw new ArgumentNullException("sectorMap");
            }

            sector = null;
            world  = null;

            sector = sectorMap.FromLocation(Sector.X, Sector.Y);
            if (sector != null)
            {
                WorldCollection worlds = sector.GetWorlds(resourceManager, cacheResults: true);
                if (worlds != null)
                {
                    world = worlds[World.X, World.Y];
                }
            }
        }
Пример #10
0
        public HexSelector(SectorMap map, ResourceManager resourceManager, Location location, int jump)
        {
            if (map == null)
            {
                throw new ArgumentNullException("map");
            }

            if (resourceManager == null)
            {
                throw new ArgumentNullException("resourceManager");
            }

            if (jump < 0 || jump > 36)
            {
                throw new ArgumentOutOfRangeException("jump", jump, "jump must be between 0 and 36 inclusive");
            }

            m_map             = map;
            m_resourceManager = resourceManager;
            m_location        = location;
            m_jump            = jump;
        }
Пример #11
0
        public RectSelector(SectorMap map, ResourceManager resourceManager, RectangleF rect)
        {
            if (map == null)
                throw new ArgumentNullException("map");

            if (resourceManager == null)
                throw new ArgumentNullException("resourceManager");

            m_map = map;
            m_resourceManager = resourceManager;
            m_rect = rect;
        }
Пример #12
0
        public void Resolve(SectorMap sectorMap, ResourceManager resourceManager, out Sector sector, out World world)
        {
            if (sectorMap == null)
                throw new ArgumentNullException("sectorMap");

            sector = null;
            world = null;

            sector = sectorMap.FromLocation(Sector.X, Sector.Y);
            if (sector == null)
                return;

            WorldCollection worlds = sector.GetWorlds(resourceManager, cacheResults: true);
            if (worlds != null)
                world = worlds[World.X, World.Y];
        }
Пример #13
0
        public static void PopulateDatabase(ResourceManager resourceManager, StatusCallback callback)
        {
            // Lock on this class rather than the cacheResults. Tile requests are not
            // blocked but we don't index twice.
            lock (typeof(SearchEngine))
            {
                // NOTE: This (re)initializes a static data structure used for
                // resolving names into sector locations, so needs to be run
                // before any other objects (e.g. Worlds) are loaded.
                SectorMap map = SectorMap.FromName(SectorMap.DefaultSetting, resourceManager);

                using (var connection = DBUtil.MakeConnection())
                {
                    SqlCommand sqlCommand;

                    //
                    // Repopulate the tables - locally first
                    // FUTURE: will need to batch this up rather than keep it in memory!
                    //

                    DataTable dt_sectors = new DataTable();
                    for (int i = 0; i < 3; ++i)
                    {
                        dt_sectors.Columns.Add(new DataColumn());
                    }

                    DataTable dt_subsectors = new DataTable();
                    for (int i = 0; i < 4; ++i)
                    {
                        dt_subsectors.Columns.Add(new DataColumn());
                    }

                    DataTable dt_worlds = new DataTable();
                    for (int i = 0; i < 6; ++i)
                    {
                        dt_worlds.Columns.Add(new DataColumn());
                    }

                    callback("Parsing data...");
                    foreach (Sector sector in map.Sectors)
                    {
                        if (!sector.Tags.Contains("OTU"))
                        {
                            continue;
                        }

                        foreach (Name name in sector.Names)
                        {
                            DataRow row = dt_sectors.NewRow();
                            row.ItemArray = new object[] { sector.X, sector.Y, name.Text };
                            dt_sectors.Rows.Add(row);
                        }


                        foreach (Subsector subsector in sector.Subsectors)
                        {
                            DataRow row = dt_subsectors.NewRow();
                            row.ItemArray = new object[] { sector.X, sector.Y, subsector.Index, subsector.Name };
                            dt_subsectors.Rows.Add(row);
                        }

#if DEBUG
                        if (!sector.Selected)
                        {
                            continue;
                        }
#endif
                        // NOTE: May need to page this at some point
                        WorldCollection worlds = sector.GetWorlds(resourceManager, cacheResults: false);
                        if (worlds == null)
                        {
                            continue;
                        }

                        foreach (World world in worlds)
                        {
                            DataRow row = dt_worlds.NewRow();
                            row.ItemArray = new object[] {
                                sector.X,
                                sector.Y,
                                world.X,
                                world.Y,
                                world.Name != null && world.Name.Length > 0
                                        ? (object)world.Name
                                        : (object)DBNull.Value,
                                world.UWP
                            };

                            dt_worlds.Rows.Add(row);
                        }
                    }


                    //
                    // Rebuild the tables with fresh schema
                    //
                    string[] rebuild_schema =
                    {
                        "IF EXISTS(SELECT 1 FROM sys.objects WHERE OBJECT_ID = OBJECT_ID(N'sectors') AND type = (N'U')) DROP TABLE sectors",
                        "CREATE TABLE sectors(x int NOT NULL,y int NOT NULL,name nvarchar(50) NULL)",
                        "CREATE NONCLUSTERED INDEX sector_name ON sectors ( name ASC ) WITH (PAD_INDEX  = OFF, STATISTICS_NORECOMPUTE  = OFF, SORT_IN_TEMPDB = OFF, IGNORE_DUP_KEY = OFF, DROP_EXISTING = OFF, ONLINE = OFF, ALLOW_ROW_LOCKS  = ON, ALLOW_PAGE_LOCKS  = ON)",

                        "IF EXISTS(SELECT 1 FROM sys.objects WHERE OBJECT_ID = OBJECT_ID(N'subsectors') AND type = (N'U')) DROP TABLE subsectors",
                        "CREATE TABLE subsectors (sector_x int NOT NULL, sector_y int NOT NULL, subsector_index char(1) NOT NULL, name nvarchar(50) NULL )",
                        "CREATE NONCLUSTERED INDEX subsector_name ON subsectors ( name ASC )WITH (PAD_INDEX  = OFF, STATISTICS_NORECOMPUTE  = OFF, SORT_IN_TEMPDB = OFF, IGNORE_DUP_KEY = OFF, DROP_EXISTING = OFF, ONLINE = OFF, ALLOW_ROW_LOCKS  = ON, ALLOW_PAGE_LOCKS  = ON)",

                        "IF EXISTS(SELECT 1 FROM sys.objects WHERE OBJECT_ID = OBJECT_ID(N'worlds') AND type = (N'U')) DROP TABLE worlds",
                        "CREATE TABLE worlds( sector_x int NOT NULL, sector_y int NOT NULL, hex_x int NOT NULL, hex_y int NOT NULL, name nvarchar(50) NULL, uwp nchar(9) NULL )",
                        "CREATE NONCLUSTERED INDEX world_name ON worlds ( name ASC ) WITH (PAD_INDEX  = OFF, STATISTICS_NORECOMPUTE  = OFF, SORT_IN_TEMPDB = OFF, IGNORE_DUP_KEY = OFF, DROP_EXISTING = OFF, ONLINE = OFF, ALLOW_ROW_LOCKS  = ON, ALLOW_PAGE_LOCKS  = ON)",
                        "CREATE NONCLUSTERED INDEX world_uwp ON worlds ( uwp ASC ) WITH (PAD_INDEX  = OFF, STATISTICS_NORECOMPUTE  = OFF, SORT_IN_TEMPDB = OFF, IGNORE_DUP_KEY = OFF, DROP_EXISTING = OFF, ONLINE = OFF, ALLOW_ROW_LOCKS  = ON, ALLOW_PAGE_LOCKS  = ON)",
                    };

                    callback("Rebuilding schema...");
                    foreach (string cmd in rebuild_schema)
                    {
                        sqlCommand = new SqlCommand(cmd, connection);
                        sqlCommand.ExecuteNonQuery();
                    }

                    //
                    // And shovel the data into the database en masse
                    //
                    using (var bulk = new SqlBulkCopy(connection, SqlBulkCopyOptions.TableLock, null))
                    {
                        callback(String.Format("Writing {0} sectors...", dt_sectors.Rows.Count));
                        bulk.BatchSize            = dt_sectors.Rows.Count;
                        bulk.DestinationTableName = "sectors";
                        bulk.WriteToServer(dt_sectors);
                        bulk.Close();
                    }
                    using (var bulk = new SqlBulkCopy(connection, SqlBulkCopyOptions.TableLock, null))
                    {
                        callback(String.Format("Writing {0} subsectors...", dt_subsectors.Rows.Count));
                        bulk.BatchSize            = dt_subsectors.Rows.Count;
                        bulk.DestinationTableName = "subsectors";
                        bulk.WriteToServer(dt_subsectors);
                        bulk.Close();
                    }
                    using (var bulk = new SqlBulkCopy(connection, SqlBulkCopyOptions.TableLock, null))
                    {
                        callback(String.Format("Writing {0} worlds...", dt_worlds.Rows.Count));
                        bulk.BatchSize            = 4096;
                        bulk.DestinationTableName = "worlds";
                        bulk.WriteToServer(dt_worlds);
                        bulk.Close();
                    }
                }
                callback("Complete!");
            }
        }
Пример #14
0
 public Milieu(SectorMap map, string milieu)
 {
     this.map    = map;
     this.milieu = milieu;
 }
Пример #15
0
 public Milieu(SectorMap map, string milieu)
 {
     this.map = map;
     this.milieu = milieu;
 }
Пример #16
0
        public static SectorMap GetInstance(ResourceManager resourceManager)
        {
            lock (SectorMap.s_lock)
            {
                if (s_instance == null)
                {
                    List<SectorMetafileEntry> files = new List<SectorMetafileEntry>
                    {
                        // Meta
                        new SectorMetafileEntry(@"~/res/legend.xml", new List<string> { "meta" } ),

                        // OTU - Default Milieu
                        new SectorMetafileEntry(@"~/res/sectors.xml", new List<string> { "OTU" } ),
                        new SectorMetafileEntry(@"~/res/ZhodaniCoreRoute.xml", new List<string> { "ZCR" } ),

                        // OTU - Other Milieu
                        new SectorMetafileEntry(@"~/res/Sectors/M1000/m1000.xml", new List<string> {} ),

                        // Non-OTU
                        new SectorMetafileEntry(@"~/res/faraway.xml", new List<string> { "Faraway" } ),
                    };

                    s_instance = new SectorMap(files, resourceManager);
                }
            }

            return s_instance;
        }
Пример #17
0
 public static void Flush()
 {
     lock (SectorMap.s_lock)
     {
         s_instance = null;
     }
 }
Пример #18
0
        public RectSelector(SectorMap.Milieu map, ResourceManager resourceManager, RectangleF rect, bool slop = true)
        {
            if (map == null)
                throw new ArgumentNullException("map");

            if (resourceManager == null)
                throw new ArgumentNullException("resourceManager");

            this.map = map;
            this.resourceManager = resourceManager;
            this.rect = rect;

            Slop = slop;
            SlopFactor = 0.25f;
        }
Пример #19
0
        public Sector Resolve(SectorMap sectorMap)
        {
            if (sectorMap == null)
                throw new ArgumentNullException("sectorMap");

            return sectorMap.FromLocation(SectorCoords.X, SectorCoords.Y);
        }
Пример #20
0
        public static void PopulateDatabase(ResourceManager resourceManager, StatusCallback callback)
        {
            // Lock to prevent indexing twice, without blocking tile requests.
            lock (SearchEngine.s_lock)
            {
                // NOTE: This (re)initializes a static data structure used for
                // resolving names into sector locations, so needs to be run
                // before any other objects (e.g. Worlds) are loaded.
                SectorMap map = SectorMap.GetInstance(resourceManager);

                using (var connection = DBUtil.MakeConnection())
                {
                    SqlCommand sqlCommand;

                    //
                    // Repopulate the tables - locally first
                    // FUTURE: will need to batch this up rather than keep it in memory!
                    //

                    DataTable dt_sectors = new DataTable();
                    for (int i = 0; i < SECTORS_COLUMNS.Length; ++i)
                    {
                        dt_sectors.Columns.Add(new DataColumn());
                    }

                    DataTable dt_subsectors = new DataTable();
                    for (int i = 0; i < SUBSECTORS_COLUMNS.Length; ++i)
                    {
                        dt_subsectors.Columns.Add(new DataColumn());
                    }

                    DataTable dt_worlds = new DataTable();
                    for (int i = 0; i < WORLDS_COLUMNS.Length; ++i)
                    {
                        dt_worlds.Columns.Add(new DataColumn());
                    }

                    DataTable dt_labels = new DataTable();
                    for (int i = 0; i < LABELS_COLUMNS.Length; ++i)
                    {
                        dt_labels.Columns.Add(new DataColumn());
                    }

                    // Map of (milieu, string) => [ points ... ]
                    Dictionary <Tuple <string, string>, List <Point> > labels = new Dictionary <Tuple <string, string>, List <Point> >();
                    Action <string, string, Point> AddLabel = (string milieu, string text, Point coords) => {
                        if (text == null)
                        {
                            return;
                        }
                        text = SanifyLabel(text);
                        var key = Tuple.Create(milieu, text);
                        if (!labels.ContainsKey(key))
                        {
                            labels.Add(key, new List <Point>());
                        }
                        labels[key].Add(coords);
                    };

                    callback("Parsing data...");
                    foreach (Sector sector in map.Sectors)
                    {
                        // TODO: Index alternate milieu
                        if (!sector.Tags.Contains("OTU") && !sector.Tags.Contains("Faraway"))
                        {
                            continue;
                        }

                        foreach (Name name in sector.Names)
                        {
                            DataRow row = dt_sectors.NewRow();
                            row.ItemArray = new object[] { sector.CanonicalMilieu, sector.X, sector.Y, name.Text };
                            dt_sectors.Rows.Add(row);
                        }
                        if (!string.IsNullOrEmpty(sector.Abbreviation))
                        {
                            DataRow row = dt_sectors.NewRow();
                            row.ItemArray = new object[] { sector.CanonicalMilieu, sector.X, sector.Y, sector.Abbreviation };
                            dt_sectors.Rows.Add(row);
                        }

                        foreach (Subsector subsector in sector.Subsectors)
                        {
                            DataRow row = dt_subsectors.NewRow();
                            row.ItemArray = new object[] { sector.CanonicalMilieu, sector.X, sector.Y, subsector.Index, subsector.Name };
                            dt_subsectors.Rows.Add(row);
                        }

                        foreach (Border border in sector.Borders.Where(b => b.ShowLabel))
                        {
                            AddLabel(
                                sector.CanonicalMilieu,
                                border.GetLabel(sector),
                                Astrometrics.LocationToCoordinates(new Location(sector.Location, border.LabelPosition)));
                        }

                        foreach (Label label in sector.Labels)
                        {
                            AddLabel(
                                sector.CanonicalMilieu,
                                label.Text,
                                Astrometrics.LocationToCoordinates(new Location(sector.Location, label.Hex)));
                        }

#if DEBUG
                        if (!sector.Selected)
                        {
                            continue;
                        }
#endif
                        // NOTE: May need to page this at some point
                        WorldCollection worlds = sector.GetWorlds(resourceManager, cacheResults: false);
                        if (worlds == null)
                        {
                            continue;
                        }

                        var world_query = from world in worlds
                                          where !world.IsPlaceholder
                                          select world;
                        foreach (World world in world_query)
                        {
                            DataRow row = dt_worlds.NewRow();
                            row.ItemArray = new object[] {
                                sector.CanonicalMilieu,
                                world.Coordinates.X,
                                world.Coordinates.Y,
                                sector.X,
                                sector.Y,
                                world.X,
                                world.Y,
                                string.IsNullOrEmpty(world.Name) ? (object)DBNull.Value : (object)world.Name,
                                world.UWP,
                                world.Remarks,
                                world.PBG,
                                string.IsNullOrEmpty(world.Zone) ? "G" : world.Zone,
                                world.Allegiance,
                                sector.Names.Count > 0 ? (object)sector.Names[0] : (object)DBNull.Value
                            };

                            dt_worlds.Rows.Add(row);
                        }
                    }

                    foreach (KeyValuePair <Tuple <string, string>, List <Point> > entry in labels)
                    {
                        string       milieu = entry.Key.Item1;
                        string       name   = entry.Key.Item2;
                        List <Point> points = entry.Value;

                        Point avg = new Point(
                            (int)Math.Round(points.Select(p => p.X).Average()),
                            (int)Math.Round(points.Select(p => p.Y).Average()));
                        Point min    = new Point(points.Select(p => p.X).Min(), points.Select(p => p.Y).Min());
                        Point max    = new Point(points.Select(p => p.X).Max(), points.Select(p => p.Y).Max());
                        Size  size   = new Size(max.X - min.X, max.Y - min.Y);
                        int   radius = Math.Max(size.Width, size.Height);

                        DataRow row = dt_labels.NewRow();
                        row.ItemArray = new object[] {
                            milieu,
                            avg.X,
                            avg.Y,
                            radius,
                            name
                        };
                        dt_labels.Rows.Add(row);
                    }

                    //
                    // Rebuild the tables with fresh schema
                    //

                    const string INDEX_OPTIONS = " WITH (PAD_INDEX  = OFF, STATISTICS_NORECOMPUTE  = OFF, SORT_IN_TEMPDB = OFF, IGNORE_DUP_KEY = OFF, DROP_EXISTING = OFF, ONLINE = OFF, ALLOW_ROW_LOCKS  = ON, ALLOW_PAGE_LOCKS  = ON)";

                    const string DROP_TABLE_IF_EXISTS = "IF EXISTS(SELECT 1 FROM sys.objects WHERE OBJECT_ID = OBJECT_ID(N'{0}') AND type = (N'U')) DROP TABLE {0}";

                    string[] rebuild_schema =
                    {
                        string.Format(DROP_TABLE_IF_EXISTS,                                                          "sectors"),
                        "CREATE TABLE sectors (" + string.Join(",",                                                  SECTORS_COLUMNS) + ")",
                        "CREATE NONCLUSTERED INDEX sector_name ON sectors ( name ASC )" + INDEX_OPTIONS,
                        "CREATE NONCLUSTERED INDEX sector_milieu ON sectors ( milieu ASC )" + INDEX_OPTIONS,

                        string.Format(DROP_TABLE_IF_EXISTS,                                                          "subsectors"),
                        "CREATE TABLE subsectors (" + string.Join(",",                                               SUBSECTORS_COLUMNS) + ")",
                        "CREATE NONCLUSTERED INDEX subsector_name ON subsectors ( name ASC )" + INDEX_OPTIONS,
                        "CREATE NONCLUSTERED INDEX subsector_milieu ON subsectors ( milieu ASC )" + INDEX_OPTIONS,

                        string.Format(DROP_TABLE_IF_EXISTS,                                                          "worlds"),
                        "CREATE TABLE worlds (" + string.Join(",",                                                   WORLDS_COLUMNS) + ")",
                        "CREATE NONCLUSTERED INDEX world_name ON worlds ( name ASC )" + INDEX_OPTIONS,
                        "CREATE NONCLUSTERED INDEX world_uwp ON worlds ( uwp ASC )" + INDEX_OPTIONS,
                        "CREATE NONCLUSTERED INDEX world_pbg ON worlds ( pbg ASC )" + INDEX_OPTIONS,
                        "CREATE NONCLUSTERED INDEX world_alleg ON worlds ( alleg ASC )" + INDEX_OPTIONS,
                        "CREATE NONCLUSTERED INDEX world_sector_name ON worlds ( sector_name ASC )" + INDEX_OPTIONS,
                        "CREATE NONCLUSTERED INDEX world_milieu ON worlds ( milieu ASC )" + INDEX_OPTIONS,

                        string.Format(DROP_TABLE_IF_EXISTS,                                                          "labels"),
                        "CREATE TABLE labels (" + string.Join(",",                                                   LABELS_COLUMNS) + ")",
                        "CREATE NONCLUSTERED INDEX name ON labels ( name ASC )" + INDEX_OPTIONS,
                        "CREATE NONCLUSTERED INDEX milieu ON labels ( milieu ASC )" + INDEX_OPTIONS,
                    };

                    callback("Rebuilding schema...");
                    foreach (string cmd in rebuild_schema)
                    {
                        sqlCommand = new SqlCommand(cmd, connection);
                        sqlCommand.ExecuteNonQuery();
                    }

                    //
                    // And shovel the data into the database en masse
                    //
                    Action <string, DataTable, int> BulkInsert = (string name, DataTable table, int batchSize) => {
                        using (var bulk = new SqlBulkCopy(connection, SqlBulkCopyOptions.TableLock, null))
                        {
                            callback($"Writing {table.Rows.Count} {name}...");
                            bulk.BatchSize            = batchSize;
                            bulk.DestinationTableName = name;
                            bulk.WriteToServer(table);
                        }
                    };

                    BulkInsert("sectors", dt_sectors, dt_sectors.Rows.Count);
                    BulkInsert("subsectors", dt_subsectors, dt_subsectors.Rows.Count);
                    BulkInsert("worlds", dt_worlds, 4096);
                    BulkInsert("labels", dt_labels, dt_labels.Rows.Count);
                }
                callback("Complete!");
            }
        }
Пример #21
0
 public static Milieu ForMilieu(ResourceManager resourceManager, string milieu)
 => new Milieu(SectorMap.GetInstance(resourceManager), milieu);
Пример #22
0
        public void Resolve(SectorMap sectorMap, out Sector sector, out Subsector subsector)
        {
            if (sectorMap == null)
                throw new ArgumentNullException("sectorMap");

            sector = null;
            subsector = null;

            sector = sectorMap.FromLocation(SectorLocation.X, SectorLocation.Y);
            if (sector != null)
                subsector = sector[Index];
        }