public override void Draw() { if (TelaPrincipal()) { CurrentScreen.Set("intro"); } }
static void Main() { V.window.SetMouseCursorVisible(false); V.window.Closed += new EventHandler(OnClose); V.window.Resized += new EventHandler <SizeEventArgs>(OnResize); V.window.MouseMoved += new EventHandler <MouseMoveEventArgs>(OnMouseMoved); V.window.MouseButtonPressed += new EventHandler <MouseButtonEventArgs>(OnMouseClicked); V.window.MouseButtonReleased += new EventHandler <MouseButtonEventArgs>(OnMouseReleased); V.window.MouseWheelScrolled += new EventHandler <MouseWheelScrollEventArgs>(OnMouseWheel); V.window.TextEntered += new EventHandler <TextEventArgs>(OnTextEntered); V.window.KeyPressed += new EventHandler <SFML.Window.KeyEventArgs>(OnKeyPressed); V.ImgLoad(); windowColor = new Color(255, 255, 255); CurrentScreen.Add("login", new LoginState()); CurrentScreen.Add("intro", new IntroState()); CurrentScreen.Add("mainmenu", new MainMenuState()); CurrentScreen.Add("loadfile", new LoadFileState()); CurrentScreen.Add("config", new ConfigState()); CurrentScreen.Add("controles", new ControlesState()); CurrentScreen.Add("joystick", new JoystickState()); CurrentScreen.Add("createmap", new CreateMapState()); CurrentScreen.Add("localmap", new LocalMapState()); CurrentScreen.Add("worldmap", new WorldMapState()); CurrentScreen.Add("battle", new BattleState()); CurrentScreen.Add("video", new VideoState()); CurrentScreen.Add("fimdemo", new FimDemoState()); CurrentScreen.Set("intro"); Image image = new Image("res/icon.png"); V.window.SetIcon(image.Size.X, image.Size.Y, image.Pixels); while (V.window.IsOpen) { V.window.DispatchEvents(); V.window.Clear(windowColor); try{ Draw(); CurrentScreen.Draw(); DrawHUD(); } catch (Exception e) { Console.WriteLine(e); } V.window.Display(); } }
static void Main() { V.window.SetMouseCursorVisible(false); V.window.Closed += new EventHandler(OnClose); V.window.Resized += new EventHandler <SizeEventArgs>(OnResize); V.ImgLoad(); windowColor = new Color(255, 255, 255); CurrentScreen.Add("intro", new IntroState()); CurrentScreen.Add("mainmenu", new MainMenuState()); CurrentScreen.Add("instrucoes", new InstrucoesState()); CurrentScreen.Add("credits", new CreditsState()); CurrentScreen.Add("play", new PlayState()); CurrentScreen.Set("intro"); Image image = new Image("res/icon.png"); V.window.SetIcon(image.Size.X, image.Size.Y, image.Pixels); V.window.SetFramerateLimit((uint)120); while (V.window.IsOpen) { V.window.DispatchEvents(); V.window.Clear(windowColor); try{ Draw(); CurrentScreen.Draw(); DrawHUD(); } catch (Exception e) { Console.WriteLine(e); } V.window.Display(); } }