Пример #1
0
 public override void CollidedLeft(Thing thing)
 {
     base.CollidedLeft(thing);
     if (type == Map.SPIKE_LEFT)
     {
         thing.Damaged(this);
     }
 }
Пример #2
0
 public override void CollidedBottom(Thing thing)
 {
     base.CollidedBottom(thing);
     if (type == Map.SPIKE_DOWN)
     {
         thing.Damaged(this);
     }
 }
Пример #3
0
 public override void CollidedRight(Thing thing)
 {
     base.CollidedRight(thing);
     if (type == Map.SPIKE_RIGHT)
     {
         thing.Damaged(this);
     }
 }
Пример #4
0
 public override void CollidedBottom(Thing thing)
 {
     base.CollidedBottom(thing);
     if (type == Map.SPIKE_DOWN)
     {
         thing.Damaged(this);
     }
 }
Пример #5
0
 public override void CollidedRight(Thing thing)
 {
     base.CollidedRight(thing);
     if (type == Map.SPIKE_RIGHT)
     {
         thing.Damaged(this);
     }
 }
Пример #6
0
 public override void CollidedLeft(Thing thing)
 {
     base.CollidedLeft(thing);
     if (type == Map.SPIKE_LEFT)
     {
         thing.Damaged(this);
     }
 }