Esempio n. 1
0
 public override void CollidedLeft(Thing thing)
 {
     base.CollidedLeft(thing);
     if (type == Map.SPIKE_LEFT)
     {
         thing.Damaged(this);
     }
 }
Esempio n. 2
0
 public override void CollidedBottom(Thing thing)
 {
     base.CollidedBottom(thing);
     if (type == Map.SPIKE_DOWN)
     {
         thing.Damaged(this);
     }
 }
Esempio n. 3
0
 public override void CollidedRight(Thing thing)
 {
     base.CollidedRight(thing);
     if (type == Map.SPIKE_RIGHT)
     {
         thing.Damaged(this);
     }
 }
Esempio n. 4
0
 public override void CollidedBottom(Thing thing)
 {
     base.CollidedBottom(thing);
     if (type == Map.SPIKE_DOWN)
     {
         thing.Damaged(this);
     }
 }
Esempio n. 5
0
 public override void CollidedRight(Thing thing)
 {
     base.CollidedRight(thing);
     if (type == Map.SPIKE_RIGHT)
     {
         thing.Damaged(this);
     }
 }
Esempio n. 6
0
 public override void CollidedLeft(Thing thing)
 {
     base.CollidedLeft(thing);
     if (type == Map.SPIKE_LEFT)
     {
         thing.Damaged(this);
     }
 }