AddLevel() публичный Метод

public AddLevel ( ME3Package pcc ) : void
pcc ME3Package
Результат void
Пример #1
0
 public void LoadPCC(string path)
 {
     timer1.Enabled = false;
     DebugOutput.StartDebugger("LevelEditor");
     SceneMan.AddLevel(path);
     timer1.Enabled = true;
 }
Пример #2
0
 public void LoadPCC(string path)
 {
     timer1.Enabled = false;
     DebugOutput.StartDebugger("LevelExplorer");
     LoadME3Package(path);
     SceneMan.AddLevel(pcc as ME3Package);
     timer1.Enabled = true;
 }