public override void Use(Player p, string message) { string path; if (message.Split(' ').Length == 1) { path = "levels/" + message + ".lvl"; } else if (message.Split(' ').Length == 2) { try { path = @Server.backupLocation + "/" + message.Split(' ')[0] + "/" + int.Parse(message.Split(' ')[1]) + "/" + message.Split(' ')[0] + ".lvl"; } catch { Help(p); return; } } else { Help(p); return; } if (File.Exists(path)) { FileStream fs = File.OpenRead(path); try { GZipStream gs = new GZipStream(fs, CompressionMode.Decompress); byte[] ver = new byte[2]; gs.Read(ver, 0, ver.Length); ushort version = BitConverter.ToUInt16(ver, 0); Level level; if (version == 1874) { byte[] header = new byte[16]; gs.Read(header, 0, header.Length); ushort width = BitConverter.ToUInt16(header, 0); ushort height = BitConverter.ToUInt16(header, 2); ushort depth = BitConverter.ToUInt16(header, 4); level = new Level(name, width, depth, height, "empty"); level.spawnx = BitConverter.ToUInt16(header, 6); level.spawnz = BitConverter.ToUInt16(header, 8); level.spawny = BitConverter.ToUInt16(header, 10); level.rotx = header[12]; level.roty = header[13]; } else { byte[] header = new byte[12]; gs.Read(header, 0, header.Length); ushort width = version; ushort height = BitConverter.ToUInt16(header, 0); ushort depth = BitConverter.ToUInt16(header, 2); level = new Level(name, width, depth, height, "grass"); level.spawnx = BitConverter.ToUInt16(header, 4); level.spawnz = BitConverter.ToUInt16(header, 6); level.spawny = BitConverter.ToUInt16(header, 8); level.rotx = header[10]; level.roty = header[11]; } level.setPhysics(0); byte[] blocks = new byte[level.width * level.height * level.depth]; gs.Read(blocks, 0, blocks.Length); level.blocks = blocks; gs.Close(); level.backedup = true; level.permissionbuild = LevelPermission.Admin; level.jailx = (ushort)(level.spawnx * 32); level.jaily = (ushort)(level.spawny * 32); level.jailz = (ushort)(level.spawnz * 32); level.jailrotx = level.rotx; level.jailroty = level.roty; p.Loading = true; foreach (Player pl in Player.players) { if (p.level == pl.level && p != pl) { p.SendDie(pl.id); } } foreach (PlayerBot b in PlayerBot.playerbots) { if (p.level == b.level) { p.SendDie(b.id); } } Player.GlobalDie(p, true); p.level = level; p.SendMotd(); p.SendRaw(2); byte[] buffer = new byte[level.blocks.Length + 4]; BitConverter.GetBytes(IPAddress.HostToNetworkOrder(level.blocks.Length)).CopyTo(buffer, 0); //ushort xx; ushort yy; ushort zz; for (int i = 0; i < level.blocks.Length; ++i) { buffer[4 + i] = Block.Convert(level.blocks[i]); } buffer = Player.GZip(buffer); int number = (int)Math.Ceiling(((double)buffer.Length) / 1024); for (int i = 1; buffer.Length > 0; ++i) { short length = (short)Math.Min(buffer.Length, 1024); byte[] send = new byte[1027]; Player.HTNO(length).CopyTo(send, 0); Buffer.BlockCopy(buffer, 0, send, 2, length); byte[] tempbuffer = new byte[buffer.Length - length]; Buffer.BlockCopy(buffer, length, tempbuffer, 0, buffer.Length - length); buffer = tempbuffer; send[1026] = (byte)(i * 100 / number); p.SendRaw(3, send); Thread.Sleep(10); } buffer = new byte[6]; Player.HTNO((short)level.width).CopyTo(buffer, 0); Player.HTNO((short)level.depth).CopyTo(buffer, 2); Player.HTNO((short)level.height).CopyTo(buffer, 4); p.SendRaw(4, buffer); ushort x = (ushort)((0.5 + level.spawnx) * 32); ushort y = (ushort)((1 + level.spawny) * 32); ushort z = (ushort)((0.5 + level.spawnz) * 32); p.aiming = false; Player.GlobalSpawn(p, x, y, z, level.rotx, level.roty, true); p.ClearBlockchange(); p.Loading = false; if (message.IndexOf(' ') == -1) { level.name = "&cMuseum " + Server.DefaultColor + "(" + message.Split(' ')[0] + ")"; } else { level.name = "&cMuseum " + Server.DefaultColor + "(" + message.Split(' ')[0] + " " + message.Split(' ')[1] + ")"; } if (!p.hidden) { Player.GlobalChat(null, p.color + p.prefix + p.name + Server.DefaultColor + " went to the " + level.name, false); } GC.Collect(); GC.WaitForPendingFinalizers(); } catch (Exception ex) { Player.SendMessage(p, "Error loading level."); Server.ErrorLog(ex); return; } finally { fs.Close(); } } else { Player.SendMessage(p, "Level or backup could not be found."); return; } }
public override void Use(Player p, string message) { if (message == "") { Help(p); return; } try { Level foundLevel = Level.Find(message); if (foundLevel != null) { Level startLevel = p.level; GC.Collect(); if (p.level == foundLevel) { Player.SendMessage(p, "You are already in \"" + foundLevel.name + "\"."); return; } if (!p.ignorePermission) { if (p.group.Permission < foundLevel.permissionvisit) { Player.SendMessage(p, "You're not allowed to go to " + foundLevel.name + "."); return; } } p.Loading = true; foreach (Player pl in Player.players) { if (p.level == pl.level && p != pl) { p.SendDie(pl.id); } } foreach (PlayerBot b in PlayerBot.playerbots) { if (p.level == b.level) { p.SendDie(b.id); } } Player.GlobalDie(p, true); p.level = foundLevel; p.SendUserMOTD(); p.SendMap(); GC.Collect(); ushort x = (ushort)((0.5 + foundLevel.spawnx) * 32); ushort y = (ushort)((1 + foundLevel.spawny) * 32); ushort z = (ushort)((0.5 + foundLevel.spawnz) * 32); if (!p.hidden) { Player.GlobalSpawn(p, x, y, z, foundLevel.rotx, foundLevel.roty, true); } else { unchecked { p.SendPos((byte)-1, x, y, z, foundLevel.rotx, foundLevel.roty); } } foreach (Player pl in Player.players) { if (pl.level == p.level && p != pl && !pl.hidden) { p.SendSpawn(pl.id, pl.color + pl.name, pl.pos[0], pl.pos[1], pl.pos[2], pl.rot[0], pl.rot[1]); } } foreach (PlayerBot b in PlayerBot.playerbots) { if (b.level == p.level) { p.SendSpawn(b.id, b.color + b.name, b.pos[0], b.pos[1], b.pos[2], b.rot[0], b.rot[1]); } } if (!p.hidden) { Player.GlobalChat(p, p.color + "*" + p.name + Server.DefaultColor + " went to &b" + foundLevel.name, false); } p.Loading = false; bool skipUnload = false; if (startLevel.unload && !startLevel.name.Contains("&cMuseum ")) { foreach (Player pl in Player.players) { if (pl.level == startLevel) { skipUnload = true; } } if (!skipUnload && Server.AutoLoad) { startLevel.Unload(); } } } else if (Server.AutoLoad) { Command.all.Find("load").Use(p, message); foundLevel = Level.Find(message); if (foundLevel != null) { Use(p, message); } } else { Player.SendMessage(p, "There is no level \"" + message + "\" loaded."); } GC.Collect(); GC.WaitForPendingFinalizers(); } catch (Exception e) { Server.ErrorLog(e); } }
public override void Use(Player p, string message) { if (message == "") { message = p.name; } if (message.ToLower() == "all") { if (p.group.Permission < LevelPermission.Operator) { Player.SendMessage(p, "Reserved for OP+"); return; } foreach (Player who in Player.players) { if (who.level == p.level) { who.Loading = true; foreach (Player pl in Player.players) { if (who.level == pl.level && who != pl) { who.SendDie(pl.id); } } foreach (PlayerBot b in PlayerBot.playerbots) { if (who.level == b.level) { who.SendDie(b.id); } } Player.GlobalDie(who, true); who.SendUserMOTD(); who.SendMap(); ushort x = (ushort)((0.5 + who.level.spawnx) * 32); ushort y = (ushort)((1 + who.level.spawny) * 32); ushort z = (ushort)((0.5 + who.level.spawnz) * 32); if (!who.hidden) { Player.GlobalSpawn(who, x, y, z, who.level.rotx, who.level.roty, true); } else { unchecked { who.SendPos((byte)-1, x, y, z, who.level.rotx, who.level.roty); } } foreach (Player pl in Player.players) { if (pl.level == who.level && who != pl && !pl.hidden) { who.SendSpawn(pl.id, pl.color + pl.name, pl.pos[0], pl.pos[1], pl.pos[2], pl.rot[0], pl.rot[1]); } } foreach (PlayerBot b in PlayerBot.playerbots) { if (b.level == who.level) { who.SendSpawn(b.id, b.color + b.name, b.pos[0], b.pos[1], b.pos[2], b.rot[0], b.rot[1]); } } who.Loading = false; who.SendMessage("&bMap reloaded by " + p.name); Player.SendMessage(p, "&4Finished reloading for " + who.name); /* * foreach (Player pl in Player.players) if (who.level == pl.level && who != pl) who.SendDie(pl.id); * foreach (PlayerBot b in PlayerBot.playerbots) if (who.level == b.level) who.SendDie(b.id); * Player.GlobalDie(who, true); * * who.SendMap(); * * ushort x = (ushort)((0.5 + who.level.spawnx) * 32); * ushort y = (ushort)((1 + who.level.spawny) * 32); * ushort z = (ushort)((0.5 + who.level.spawnz) * 32); * * Player.GlobalSpawn(who, x, y, z, who.level.rotx, who.level.roty, true); * * foreach (Player pl in Player.players) * if (pl.level == who.level && who != pl && !pl.hidden) * who.SendSpawn(pl.id, pl.color + pl.name, pl.pos[0], pl.pos[1], pl.pos[2], pl.rot[0], pl.rot[1]); * * foreach (PlayerBot b in PlayerBot.playerbots) * if (b.level == who.level) * who.SendSpawn(b.id, b.color + b.name, b.pos[0], b.pos[1], b.pos[2], b.rot[0], b.rot[1]); * * who.SendMessage("Map reloaded."); */ } } GC.Collect(); GC.WaitForPendingFinalizers(); } else { Player who = Player.Find(message); if (who == null) { Player.SendMessage(p, "Could not find player."); return; } else if (who.group.Permission > p.group.Permission && p != who) { Player.SendMessage(p, "Cannot reload the map of someone higher than you."); return; } who.Loading = true; foreach (Player pl in Player.players) { if (who.level == pl.level && who != pl) { who.SendDie(pl.id); } } foreach (PlayerBot b in PlayerBot.playerbots) { if (who.level == b.level) { who.SendDie(b.id); } } Player.GlobalDie(who, true); who.SendUserMOTD(); who.SendMap(); ushort x = (ushort)((0.5 + who.level.spawnx) * 32); ushort y = (ushort)((1 + who.level.spawny) * 32); ushort z = (ushort)((0.5 + who.level.spawnz) * 32); if (!who.hidden) { Player.GlobalSpawn(who, x, y, z, who.level.rotx, who.level.roty, true); } else { unchecked { who.SendPos((byte)-1, x, y, z, who.level.rotx, who.level.roty); } } foreach (Player pl in Player.players) { if (pl.level == who.level && who != pl && !pl.hidden) { who.SendSpawn(pl.id, pl.color + pl.name, pl.pos[0], pl.pos[1], pl.pos[2], pl.rot[0], pl.rot[1]); } } foreach (PlayerBot b in PlayerBot.playerbots) { if (b.level == who.level) { who.SendSpawn(b.id, b.color + b.name, b.pos[0], b.pos[1], b.pos[2], b.rot[0], b.rot[1]); } } who.Loading = false; GC.Collect(); GC.WaitForPendingFinalizers(); who.SendMessage("&bMap reloaded by " + p.name); Player.SendMessage(p, "&4Finished reloading for " + who.name); /* * foreach (Player pl in Player.players) if (who.level == pl.level && who != pl) who.SendDie(pl.id); * foreach (PlayerBot b in PlayerBot.playerbots) if (who.level == b.level) who.SendDie(b.id); * Player.GlobalDie(who, true); * * who.SendMap(); * * ushort x = (ushort)((0.5 + who.level.spawnx) * 32); * ushort y = (ushort)((1 + who.level.spawny) * 32); * ushort z = (ushort)((0.5 + who.level.spawnz) * 32); * * Player.GlobalSpawn(who, x, y, z, who.level.rotx, who.level.roty, true); * * foreach (Player pl in Player.players) * if (pl.level == who.level && who != pl && !pl.hidden) * who.SendSpawn(pl.id, pl.color + pl.name, pl.pos[0], pl.pos[1], pl.pos[2], pl.rot[0], pl.rot[1]); * * foreach (PlayerBot b in PlayerBot.playerbots) * if (b.level == who.level) * who.SendSpawn(b.id, b.color + b.name, b.pos[0], b.pos[1], b.pos[2], b.rot[0], b.rot[1]); * * who.SendMessage("Map reloaded."); */ } }
public override void Use(Player p, string message) { try { if (message == "") { Help(p); return; } bool stealth = false; bool totalBan = false; if (message[0] == '#') { message = message.Remove(0, 1).Trim(); stealth = true; Server.s.Log("Stealth Ban Attempted"); } else if (message[0] == '@') { totalBan = true; message = message.Remove(0, 1).Trim(); } Player who = Player.Find(message); if (who == null) { if (!Player.ValidName(message)) { Player.SendMessage(p, "Invalid name \"" + message + "\"."); return; } Group foundGroup = Group.findPlayerGroup(message); if (foundGroup.Permission >= LevelPermission.Operator) { Player.SendMessage(p, "You can't ban a " + foundGroup.name + "!"); return; } if (foundGroup.Permission == LevelPermission.Banned) { Player.SendMessage(p, message + " is already banned."); return; } foundGroup.playerList.Remove(message); foundGroup.playerList.Save(); Player.GlobalMessage(message + " &f(offline)" + Server.DefaultColor + " is now &8banned" + Server.DefaultColor + "!"); Group.findPerm(LevelPermission.Banned).playerList.Add(message); } else { if (!Player.ValidName(who.name)) { Player.SendMessage(p, "Invalid name \"" + who.name + "\"."); return; } if (who.group.Permission >= LevelPermission.Operator) { Player.SendMessage(p, "You can't ban a " + who.group.name + "!"); return; } if (who.group.Permission == LevelPermission.Banned) { Player.SendMessage(p, message + " is already banned."); return; } who.group.playerList.Remove(message); who.group.playerList.Save(); if (stealth) { Player.GlobalMessageOps(who.color + who.name + Server.DefaultColor + " is now STEALTH &8banned" + Server.DefaultColor + "!"); } else { Player.GlobalChat(who, who.color + who.name + Server.DefaultColor + " is now &8banned" + Server.DefaultColor + "!", false); } who.group = Group.findPerm(LevelPermission.Banned); who.color = who.group.color; Player.GlobalDie(who, false); Player.GlobalSpawn(who, who.pos[0], who.pos[1], who.pos[2], who.rot[0], who.rot[1], false); Group.findPerm(LevelPermission.Banned).playerList.Add(who.name); } Group.findPerm(LevelPermission.Banned).playerList.Save(); IRCBot.Say(message + " was banned."); Server.s.Log("BANNED: " + message.ToLower()); if (totalBan == true) { Command.all.Find("undo").Use(p, message + " 0"); Command.all.Find("banip").Use(p, "@ " + message); } } catch (Exception e) { Server.ErrorLog(e); } }
public override void Use(Player p, string message) { if (message == "" || message.Split(' ').Length > 2) { Help(p); return; } int pos = message.IndexOf(' '); if (pos != -1) { Player who = Player.Find(message.Substring(0, pos)); if (who == null) { Player.SendMessage(p, "There is no player \"" + message.Substring(0, pos) + "\"!"); return; } if (message.Substring(pos + 1) == "del") { Player.GlobalChat(who, who.color + "*" + Name(who.name) + " color reverted to " + who.group.color + "their group's default" + Server.DefaultColor + ".", false); //PlayerDB.Save(who); Server.s.database.GetTable("Players").SetValue(Server.s.database.GetTable("Players").Rows.IndexOf(Server.s.database.GetTable("Players").GetRow(new string[] { "Name" }, new string[] { who.name })), "Color", ""); who.color = who.group.color; Player.GlobalDie(who, false); Player.GlobalSpawn(who, who.pos[0], who.pos[1], who.pos[2], who.rot[0], who.rot[1], false); who.SetPrefix(); return; } string color = c.Parse(message.Substring(pos + 1)); if (color == "") { Player.SendMessage(p, "There is no color \"" + message + "\"."); } else if (color == who.color) { Player.SendMessage(p, who.name + " already has that color."); } else { //Player.GlobalChat(who, p.color + "*" + p.name + "&e changed " + who.color + Name(who.name) + // " color to " + color + // c.Name(color) + "&e.", false); Player.GlobalChat(who, who.color + "*" + Name(who.name) + " color changed to " + color + c.Name(color) + Server.DefaultColor + ".", false); who.color = color; //PlayerDB.Save(who); Server.s.database.GetTable("Players").SetValue(Server.s.database.GetTable("Players").Rows.IndexOf(Server.s.database.GetTable("Players").GetRow(new string[] { "Name" }, new string[] { who.name })), "Color", color); Player.GlobalDie(who, false); Player.GlobalSpawn(who, who.pos[0], who.pos[1], who.pos[2], who.rot[0], who.rot[1], false); who.SetPrefix(); } } else { if (p == null) { Help(p); return; } if (message == "del") { Player.GlobalChat(p, p.color + "*" + Name(p.name) + " color reverted to " + p.group.color + "their group's default" + Server.DefaultColor + ".", false); //p.color = "group"; //PlayerDB.Save(p); Server.s.database.GetTable("Players").SetValue(Server.s.database.GetTable("Players").Rows.IndexOf(Server.s.database.GetTable("Players").GetRow(new string[] { "Name" }, new string[] { p.name })), "Color", ""); p.color = p.group.color; Player.GlobalDie(p, false); Player.GlobalSpawn(p, p.pos[0], p.pos[1], p.pos[2], p.rot[0], p.rot[1], false); p.SetPrefix(); return; } string color = c.Parse(message); if (color == "") { Player.SendMessage(p, "There is no color \"" + message + "\"."); } else if (color == p.color) { Player.SendMessage(p, "You already have that color."); } else { Player.GlobalChat(p, p.color + "*" + Name(p.name) + " color changed to " + color + c.Name(color) + Server.DefaultColor + ".", false); p.color = color; //PlayerDB.Save(p); Server.s.database.GetTable("Players").SetValue(Server.s.database.GetTable("Players").Rows.IndexOf(Server.s.database.GetTable("Players").GetRow(new string[] { "Name" }, new string[] { p.name })), "Color", color); Player.GlobalDie(p, false); Player.GlobalSpawn(p, p.pos[0], p.pos[1], p.pos[2], p.rot[0], p.rot[1], false); p.SetPrefix(); } } }
public override void Use(Player p, string message) { if (message.Split(' ').Length < 2) { Help(p); return; } Player who = Player.Find(message.Split(' ')[0]); Group newRank = Group.Find(message.Split(' ')[1]); string msgGave; if (message.Split(' ').Length > 2) { msgGave = message.Substring(message.IndexOf(' ', message.IndexOf(' ') + 1)); } else { msgGave = "Congratulations!"; } if (newRank == null) { Player.SendMessage(p, "Could not find specified rank."); return; } Group bannedGroup = Group.findPerm(LevelPermission.Banned); if (who == null) { string foundName = message.Split(' ')[0]; if (Group.findPlayerGroup(foundName) == bannedGroup || newRank == bannedGroup) { Player.SendMessage(p, "Cannot change the rank to or from \"" + bannedGroup.name + "\"."); return; } if (p != null) { if (Group.findPlayerGroup(foundName).Permission >= p.group.Permission || newRank.Permission >= p.group.Permission) { Player.SendMessage(p, "Cannot change the rank of someone equal or higher than you"); return; } } Group oldGroup = Group.findPlayerGroup(foundName); oldGroup.playerList.Remove(foundName); oldGroup.playerList.Save(); newRank.playerList.Add(foundName); newRank.playerList.Save(); Player.GlobalMessage(foundName + " &f(offline)" + Server.DefaultColor + "'s rank was set to " + newRank.color + newRank.name); } else if (who == p) { Player.SendMessage(p, "Cannot change your own rank."); return; } else { if (p != null) { if (who.group == bannedGroup || newRank == bannedGroup) { Player.SendMessage(p, "Cannot change the rank to or from \"" + bannedGroup.name + "\"."); return; } if (who.group.Permission >= p.group.Permission || newRank.Permission >= p.group.Permission) { Player.SendMessage(p, "Cannot change the rank of someone equal or higher to yourself."); return; } } who.group.playerList.Remove(who.name); who.group.playerList.Save(); newRank.playerList.Add(who.name); newRank.playerList.Save(); Player.GlobalChat(who, who.color + who.name + Server.DefaultColor + "'s rank was set to " + newRank.color + newRank.name, false); Player.GlobalChat(null, "&6" + msgGave, false); who.group = newRank; who.color = who.group.color; Player.GlobalDie(who, false); who.SendMessage("You are now ranked " + newRank.color + newRank.name + Server.DefaultColor + ", type /help for your new set of commands."); Player.GlobalSpawn(who, who.pos[0], who.pos[1], who.pos[2], who.rot[0], who.rot[1], false); } }
public override void Use(Player p, string message) { if (message == "") { Help(p); return; } bool totalUnban = false; if (message[0] == '@') { totalUnban = true; message = message.Remove(0, 1).Trim(); } Player who = Player.Find(message); if (who == null) { if (Group.findPlayerGroup(message) != Group.findPerm(LevelPermission.Banned)) { foreach (Server.TempBan tban in Server.tempBans) { if (tban.name.ToLower() == message.ToLower()) { Server.tempBans.Remove(tban); Player.GlobalMessage(message + " has had their temporary ban lifted."); return; } } Player.SendMessage(p, "Player is not banned."); return; } Player.GlobalMessage(message + " &8(banned)" + Server.DefaultColor + " is now " + Group.standard.color + Group.standard.name + Server.DefaultColor + "!"); Group.findPerm(LevelPermission.Banned).playerList.Remove(message); } else { if (Group.findPlayerGroup(message) != Group.findPerm(LevelPermission.Banned)) { foreach (Server.TempBan tban in Server.tempBans) { if (tban.name == who.name) { Server.tempBans.Remove(tban); Player.GlobalMessage(who.color + who.prefix + who.name + Server.DefaultColor + "has had their temporary ban lifted."); return; } } Player.SendMessage(p, "Player is not banned."); return; } Player.GlobalChat(who, who.color + who.prefix + who.name + Server.DefaultColor + " is now " + Group.standard.color + Group.standard.name + Server.DefaultColor + "!", false); who.group = Group.standard; who.color = who.group.color; Player.GlobalDie(who, false); Player.GlobalSpawn(who, who.pos[0], who.pos[1], who.pos[2], who.rot[0], who.rot[1], false); Group.findPerm(LevelPermission.Banned).playerList.Remove(message); } Group.findPerm(LevelPermission.Banned).playerList.Save(); if (totalUnban) { Command.all.Find("unbanip").Use(p, "@" + message); } }