public static extern string lua_setlocal(IntPtr L, ref Lua_Debug ar, int n);
public static extern int lua_getinfo(IntPtr L, string what, ref Lua_Debug ar);
public static extern int lua_getstack(IntPtr L, int level, ref Lua_Debug ar);
public string LuaSetLocal(ref Lua_Debug ar, int n) { return(LuaDLL.lua_setlocal(L, ref ar, n)); }
public int LuaGetInfo(string what, ref Lua_Debug ar) { return(LuaDLL.lua_getinfo(L, what, ref ar)); }
public int LuaGetStack(int level, ref Lua_Debug ar) { return(LuaDLL.lua_getstack(L, level, ref ar)); }