private static void ThXjp120_Fun(object stateInfo) { TimeData.timerXjp120_Elapsed(null, null); TimeData.timerXjp120.Start(); }
private static void ThCqSsc_Fun(object stateInfo) { TimeData.timerCqSsc_Elapsed(null, null); TimeData.timerCqSsc.Start(); }
private static void ThYg120Pk10_Fun(object stateInfo) { TimeData.timerYg120Pk10_Elapsed(null, null); TimeData.timerYg120Pk10.Start(); }
private static void ThP3_Fun(object stateInfo) { TimeData.timerP3_Elapsed(null, null); TimeData.timerP3.Start(); }
private static void ThSe3d_Fun(object stateInfo) { TimeData.timerSe3d_Elapsed(null, null); TimeData.timerSe3d.Start(); }
private static void ThOne_Fun(object stateInfo) { TimeData.timerOne_Elapsed(null, null); TimeData.timerOne.Start(); }
private static void ThHg11x5_Fun(object stateInfo) { TimeData.timerHg11x5_Elapsed(null, null); TimeData.timerHg11x5.Start(); }
private static void ThCqSsc_Fun(object stateInfo) { TimeData.timerCqSsc_Elapsed((object)null, (ElapsedEventArgs)null); TimeData.timerCqSsc.Start(); }
protected void Application_Start(object sender, EventArgs e) { TimeData.Run(); }
private static void ThYg120Pk10_Fun(object stateInfo) { TimeData.timerYg120Pk10_Elapsed((object)null, (ElapsedEventArgs)null); TimeData.timerYg120Pk10.Start(); }
private static void ThSe3d_Fun(object stateInfo) { TimeData.timerSe3d_Elapsed((object)null, (ElapsedEventArgs)null); TimeData.timerSe3d.Start(); }
private static void ThHg11x5_Fun(object stateInfo) { TimeData.timerHg11x5_Elapsed((object)null, (ElapsedEventArgs)null); TimeData.timerHg11x5.Start(); }
private static void ThTw45m_Fun(object stateInfo) { TimeData.timerTw45m_Elapsed(null, null); TimeData.timerTw45m.Start(); }
/// <summary> /// 系统彩 /// </summary> /// <param name="stateInfo"></param> private static void ThSystemLot_Fun(object stateInfo) { TimeData.timerSystemLot_Elapsed(null, null); TimeData.timerSystemLot.Start(); }