Пример #1
0
 public static void RemoveEventFromChild(GameEntity Entity, string ChildPath, LiteAction <EventSystemData> Callback, EventSystemType Type = EventSystemType.Click)
 {
     EventHelper.RemoveEventFromChild(Entity, ChildPath, Callback, Type);
 }
Пример #2
0
 public static void RemoveEvent(GameEntity Entity, LiteAction <EventSystemData> Callback, EventSystemType Type = EventSystemType.Click)
 {
     EventHelper.RemoveEvent(Entity, Callback, Type);
 }
Пример #3
0
 public static void RemoveEventFromChild(Transform Parent, string ChildPath, LiteAction <EventSystemData> Callback, EventSystemType Type = EventSystemType.Click)
 {
     EventHelper.RemoveEventFromChild(Parent, ChildPath, Callback, Type);
 }
Пример #4
0
 public static void RemoveEvent(Transform Obj, LiteAction <EventSystemData> Callback, EventSystemType Type = EventSystemType.Click)
 {
     EventHelper.RemoveEvent(Obj, Callback, Type);
 }