/// <summary> /// Create a new Node object. /// </summary> /// <param name="type">Initial value of the Type property.</param> /// <param name="parameters">Initial value of the Parameters property.</param> /// <param name="id">Initial value of the Id property.</param> /// <param name="tid">Initial value of the Tid property.</param> /// <param name="name">Initial value of the Name property.</param> /// <param name="createdBy">Initial value of the CreatedBy property.</param> /// <param name="modifiedBy">Initial value of the ModifiedBy property.</param> /// <param name="created">Initial value of the Created property.</param> /// <param name="modified">Initial value of the Modified property.</param> public static Node CreateNode(global::System.String type, global::System.String parameters, global::System.Int64 id, global::System.String tid, global::System.String name, global::System.String createdBy, global::System.String modifiedBy, global::System.DateTimeOffset created, global::System.DateTimeOffset modified) { Node node = new Node(); node.Type = type; node.Parameters = parameters; node.Id = id; node.Tid = tid; node.Name = name; node.CreatedBy = createdBy; node.ModifiedBy = modifiedBy; node.Created = created; node.Modified = modified; return node; }
/// <summary> /// Deprecated Method for adding a new object to the Nodes EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToNodes(Node node) { base.AddObject("Nodes", node); }