/// <summary>
 /// Create a new Node object.
 /// </summary>
 /// <param name="type">Initial value of the Type property.</param>
 /// <param name="parameters">Initial value of the Parameters property.</param>
 /// <param name="id">Initial value of the Id property.</param>
 /// <param name="tid">Initial value of the Tid property.</param>
 /// <param name="name">Initial value of the Name property.</param>
 /// <param name="createdBy">Initial value of the CreatedBy property.</param>
 /// <param name="modifiedBy">Initial value of the ModifiedBy property.</param>
 /// <param name="created">Initial value of the Created property.</param>
 /// <param name="modified">Initial value of the Modified property.</param>
 public static Node CreateNode(global::System.String type, global::System.String parameters, global::System.Int64 id, global::System.String tid, global::System.String name, global::System.String createdBy, global::System.String modifiedBy, global::System.DateTimeOffset created, global::System.DateTimeOffset modified)
 {
     Node node = new Node();
     node.Type = type;
     node.Parameters = parameters;
     node.Id = id;
     node.Tid = tid;
     node.Name = name;
     node.CreatedBy = createdBy;
     node.ModifiedBy = modifiedBy;
     node.Created = created;
     node.Modified = modified;
     return node;
 }
 /// <summary>
 /// Deprecated Method for adding a new object to the Nodes EntitySet. Consider using the .Add method of the associated ObjectSet&lt;T&gt; property instead.
 /// </summary>
 public void AddToNodes(Node node)
 {
     base.AddObject("Nodes", node);
 }