Пример #1
0
 internal static bool InputAction(GameContext game, Player player, ActionInput input)
 {
     #warning unfinished
       return true;
 }
Пример #2
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 internal TurnBuilder(GameContext game)
 {
     this.game = game;
 }
Пример #3
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Файл: Game.cs Проект: sunoru/PBO
 private static void GameLoop(GameContext game)
 {
     ActionInput[] actions = new ActionInput[game.Settings.PlayersPerTeam * game.Settings.TeamCount];
 }