private ExtendedScenarioBuilder(IIntegrableStepGroupBuilder builder, LightBddConfiguration configuration)
 {
     _builder      = builder;
     _stepCompiler = new ExtendedStepCompiler <TContext>(configuration);
 }
Пример #2
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 public ExtendedScenarioRunnerFactory(IFeatureFixtureRunner runner, LightBddConfiguration configuration)
 {
     _runner       = runner;
     _stepCompiler = new ExtendedStepCompiler <TContext>(configuration);
 }