private ExtendedScenarioBuilder(IIntegrableStepGroupBuilder builder, LightBddConfiguration configuration) { _builder = builder; _stepCompiler = new ExtendedStepCompiler <TContext>(configuration); }
public ExtendedScenarioRunnerFactory(IFeatureFixtureRunner runner, LightBddConfiguration configuration) { _runner = runner; _stepCompiler = new ExtendedStepCompiler <TContext>(configuration); }