/// <summary> Constructor that sets an attached tree, and provides children node. </summary> /// <param name="t"> Tree to attach to </param> /// <param name="child"> All child <see cref="BTNode"/>s. </param> public BTSelectorNode(BehaviourTree t, params BTNode[] children) : base(t, children) { }
/// <summary> Constructor that sets an attached tree, and provides children node. </summary> /// <param name="t"> Tree to attach to </param> /// <param name="child"> Single child <see cref="BTNode"/>. </param> public BTRepeatUntilFailureNode(BehaviourTree t, BTNode child) : base(t, child) { }