/// <summary> Constructor that sets an attached tree, and provides children node. </summary>
 /// <param name="t"> Tree to attach to </param>
 /// <param name="child"> All child <see cref="BTNode"/>s. </param>
 public BTSelectorNode(BehaviourTree t, params BTNode[] children) : base(t, children)
 {
 }
 /// <summary> Constructor that sets an attached tree, and provides children node. </summary>
 /// <param name="t"> Tree to attach to </param>
 /// <param name="child"> Single child <see cref="BTNode"/>. </param>
 public BTRepeatUntilFailureNode(BehaviourTree t, BTNode child) : base(t, child)
 {
 }