Пример #1
0
        public static Sound Create(SoundDefinition soundDefinition)
        {
            Asset <SoundDefinition> asset = new Asset <SoundDefinition>(soundDefinition);

            return(new Sound(asset));
        }
Пример #2
0
 void Reset(SoundDefinition spriteDefinition)
 {
 }
Пример #3
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 public AudioComponent(SoundDefinition soundDefinition)
 {
     m_sound = Sound.Create(soundDefinition);
 }