Esempio n. 1
0
        public static Sound Create(SoundDefinition soundDefinition)
        {
            Asset <SoundDefinition> asset = new Asset <SoundDefinition>(soundDefinition);

            return(new Sound(asset));
        }
Esempio n. 2
0
 void Reset(SoundDefinition spriteDefinition)
 {
 }
Esempio n. 3
0
 public AudioComponent(SoundDefinition soundDefinition)
 {
     m_sound = Sound.Create(soundDefinition);
 }