Пример #1
0
        private void UpdatePlayerListInternal()
        {
            bool Active = true;

            float x = Globals.gamedata.my_char.X;
            float y = Globals.gamedata.my_char.Y;
            float z = Globals.gamedata.my_char.Z;

            System.Collections.ArrayList dirty_items = new System.Collections.ArrayList();

            for (int i = 0; i < listView_players_data_items.Count; i++)
            {
                uint id = Util.GetUInt32(((ListViewItem)listView_players_data_items[i]).SubItems[5].Text);

                if (Globals.gamedata.nearby_chars.ContainsKey(id))
                {
                    CharInfo player = Util.GetChar(id);

                    player.InList = true;

                    //update it
                    ((ListViewItem)listView_players_data_items[i]).SubItems[0].Text = player.WarState.ToString();
                    //((ListViewItem)listView_players_data_items[i]).SubItems[1].Text = player.Name;
                    if (Active)
                    {
                        ((ListViewItem)listView_players_data_items[i]).SubItems[2].Text = Util.GetClass(player.Class) + (player.isAlikeDead == 0x00 ? " :A: " : " :D: ") + ((int)Util.Distance(x, y, z, player.X, player.Y, player.Z)).ToString("0000");
                    }
                    else
                    {
                        ((ListViewItem)listView_players_data_items[i]).SubItems[2].Text = Util.GetClass(player.Class);
                    }
                    ((ListViewItem)listView_players_data_items[i]).SubItems[3].Text = player.ClanName; //clan
                    ((ListViewItem)listView_players_data_items[i]).SubItems[4].Text = player.AllyName; //ally
                    //((ListViewItem)listView_players_data_items[i]).SubItems[5].Text = player.ID.ToString();//didnt change

                    ((ListViewItem)listView_players_data_items[i]).ImageIndex = player.ClanCrestIndex;
                }
                else
                {
                    dirty_items.Add(i);
                }
            }

            //need to remove all dirty items now
            for (int i = dirty_items.Count - 1; i >= 0; i--)
            {
                listView_players_data_items.RemoveAt((int)dirty_items[i]);
            }
            dirty_items.Clear();

            foreach (CharInfo player in Globals.gamedata.nearby_chars.Values)
            {
                //find the item in our arraylist...

                if (!player.InList)
                {
                    player.InList = true;

                    //add it
                    System.Windows.Forms.ListViewItem ObjListItem;
                    ObjListItem = new ListViewItem(player.WarState.ToString()); //war
                    ObjListItem.SubItems.Add(player.Name);                      //name
                    if (Active)
                    {
                        ObjListItem.SubItems.Add(Util.GetClass(player.Class) + (player.isAlikeDead == 0x00 ? " :A: " : " :D: ") + ((int)Util.Distance(x, y, z, player.X, player.Y, player.Z)).ToString("0000"));//class
                    }
                    else
                    {
                        ObjListItem.SubItems.Add(Util.GetClass(player.Class)); //class
                    }
                    ObjListItem.SubItems.Add(player.ClanName);                 //clan
                    ObjListItem.SubItems.Add(player.AllyName);                 //ally
                    ObjListItem.SubItems.Add(player.ID.ToString());            //ID

                    //UpdateClanInfo(ObjListItem);
                    if (player.ClanCrestIndex != 0)
                    {
                        ObjListItem.ImageIndex = player.ClanCrestIndex;
                    }
                    else
                    {
                        ObjListItem.ImageIndex = -1;
                    }

                    //oop cache
                    if (Globals.gamedata.botoptions.OOPNamesArray.Contains(player.Name.ToUpperInvariant()))
                    {
                        if (!Globals.gamedata.botoptions.OOPIDs.Contains(player.ID))
                        {
                            Globals.gamedata.botoptions.OOPIDs.Add(player.ID);
                        }
                    }

                    listView_players_data_items.Add(ObjListItem);
                }
            }
        }
Пример #2
0
        public void Set_MemberInfo(ByteBuffer buff, bool update)
        {
            if (this.label_clan_level.InvokeRequired)
            {
                Set_MemberInfo_Callback d = new Set_MemberInfo_Callback(Set_MemberInfo);
                label_clan_level.Invoke(d, new object[] { buff, update });
                return;
            }

            string mem_name  = buff.ReadString(); //Util.Get_String(buff,ref offset);
            uint   mem_level = buff.ReadUInt32(); //System.BitConverter.ToInt32(buff,offset);offset+=4;
            uint   mem_class = buff.ReadUInt32(); //System.BitConverter.ToUInt32(buff,offset);offset+=4;

            buff.ReadUInt32();                    //sex
            buff.ReadUInt32();                    //race
            uint mem_online = buff.ReadUInt32();  //online

            if (Globals.gamedata.Chron <= Chronicle.CT2_6)
            {
                buff.ReadUInt32();//pledge type
            }
            if (Globals.gamedata.Chron >= Chronicle.CT3_0)
            {
                buff.ReadUInt32(); //Sponsor
            }

            if (mem_name == "")
            {
                return;
            }
            bool found = false;

            foreach (System.Windows.Forms.ListViewItem obj in Globals.l2net_home.listView_char_clan.Items)
            {
                if (System.String.Equals(obj.SubItems[0].Text, mem_name))
                {
                    obj.SubItems[1].Text = mem_level.ToString();
                    obj.SubItems[2].Text = Util.GetClass(mem_class);
                    if (mem_online != 0)
                    {
                        if (obj.SubItems[3].Text == "X")
                        {
                        }
                        else
                        {
                            Globals.ClanOnline++;
                            obj.SubItems[3].Text = "X";
                        }
                    }
                    else
                    {
                        if (obj.SubItems[3].Text == " ")
                        {
                        }
                        else
                        {
                            Globals.ClanOnline--;
                            obj.SubItems[3].Text = " ";
                        }
                    }

                    found = true;
                }
            }

            if (!found)
            {
                System.Windows.Forms.ListViewItem ObjListItem = Globals.l2net_home.listView_char_clan.Items.Add(mem_name);
                ObjListItem.SubItems.Add(mem_level.ToString());
                ObjListItem.SubItems.Add(Util.GetClass(mem_class));
                if (mem_online != 0)
                {
                    Globals.ClanOnline++;
                    ObjListItem.SubItems.Add("X");
                }
                else
                {
                    ObjListItem.SubItems.Add(" ");
                }

                if (update)
                {
                    Globals.ClanMembers++;
                }
            }

            if (update)
            {
                label_clan_online.Text = Globals.m_ResourceManager.GetString("col_Online") + ": " + Globals.ClanOnline.ToString() + "/" + Globals.ClanMembers.ToString();
            }
        }
Пример #3
0
        private void listView_players_data_SelectedIndexChanged(object sender, EventArgs e)
        {
            string text = "";

            if (listView_players_data.SelectedIndices.Count > 0)
            {
                //action to this item
                uint     id     = Util.GetUInt32(listView_players_data.Items[listView_players_data.SelectedIndices[0]].SubItems[5].Text);
                CharInfo player = null;

                if (Globals.PlayerLock.TryEnterReadLock(Globals.THREAD_WAIT_GUI))
                {
                    try
                    {
                        player = Util.GetChar(id);
                    }
                    finally
                    {
                        Globals.PlayerLock.ExitReadLock();
                    }
                }

                if (player != null)
                {
                    text = player.Name + Environment.NewLine +
                           player.Title + Environment.NewLine +
                           (player.Sex == 0 ? "Male " : "Female ") + Util.GetRace(player.Race) + " " + Util.GetClass(player.Class) + Environment.NewLine +
                           "R: " + (player.EnchantAmount == 0 ? "" : "+" + player.EnchantAmount.ToString() + " ") + Util.GetItemName(player.RHand) + Environment.NewLine +
                           "LR: " + Util.GetItemName(player.LRHand) + Environment.NewLine +
                           "L: " + Util.GetItemName(player.LHand) + Environment.NewLine +
                           Util.GetItemName(player.Head) + Environment.NewLine +
                           Util.GetItemName(player.Gloves) + Environment.NewLine +
                           Util.GetItemName(player.Feet) + Environment.NewLine +
                           Util.GetItemName(player.Chest) + Environment.NewLine +
                           Util.GetItemName(player.Legs) + Environment.NewLine +
                           Util.GetItemName(player.Back) + Environment.NewLine +
                           Util.GetItemName(player.Hair) + Environment.NewLine +
                           "PvP Flag: " + player.PvPFlag.ToString() + Environment.NewLine +
                           (player.isAlikeDead == 0x00 ? "Alive" : "Dead") + Environment.NewLine +
                           "Karma: " + player.Karma.ToString() + Environment.NewLine +
                           "Cast Speed: " + player.MatkSpeed.ToString() + Environment.NewLine +
                           "Attack Speed: " + (player.PatkSpeed /* * player.AttackSpeedMult*/).ToString() + Environment.NewLine +
                           "Run Speed: " + (player.RunSpeed * player.MoveSpeedMult).ToString() + Environment.NewLine +
                           "Rec: " + player.RecAmount.ToString() + Environment.NewLine +
                           "X: " + player.X.ToString() + Environment.NewLine +
                           "Y: " + player.Y.ToString() + Environment.NewLine +
                           "Z: " + player.Z.ToString() + Environment.NewLine +
                           "Dist: " + Util.Distance(Globals.gamedata.my_char.X, Globals.gamedata.my_char.Y, Globals.gamedata.my_char.Z, player.X, player.Y, player.Z).ToString() + Environment.NewLine +
                           "Unique ID: " + player.ID + Environment.NewLine +
                           "Name Color: " + player.NameColor.ToString();
                }
            }

            toolTip1.SetToolTip(listView_players_data, text);
        }