Пример #1
0
        protected override StarMapNodeLine CreateNodeLine(
            GameObjectSet gos,
            NodeLineInfo oi,
            StarMapBase.SyncContext context)
        {
            StarMapNodeLine starMapNodeLine = new StarMapNodeLine(this.App, this._db.GetStarSystemOrigin(oi.System1ID), this._db.GetStarSystemOrigin(oi.System2ID));

            gos.Add((IGameObject)starMapNodeLine);
            return(starMapNodeLine);
        }
Пример #2
0
 protected virtual void UpdateNodeLine(
     StarMapNodeLine o,
     NodeLineInfo oi,
     StarMapBase.SyncContext context)
 {
 }