Пример #1
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 public void addToStreamEx(Bundle stream, D_PROPS_INFOS v)
 {
     stream.writeInt32(v.prop_id);
     stream.writeUnicode(v.prop_name);
     stream.writeString(v.prop_icon);
     stream.writeInt32(v.prop_type);
     stream.writeInt32(v.prop_quality);
     stream.writeInt32(v.prop_order);
     stream.writeInt32(v.prop_max);
     stream.writeInt32(v.prop_resale);
     stream.writeInt32(v.prop_diamond);
     stream.writeInt32(v.prop_hanbing);
     stream.writeInt32(v.prop_moba);
     stream.writeInt32(v.prop_jjc);
     stream.writeInt32(v.prop_maoxian);
     stream.writeUnicode(v.prop_describe);
     stream.writeInt32(v.prop_function);
     stream.writeInt32(v.prop_parameters1);
     stream.writeInt32(v.prop_parameters2);
     stream.writeInt32(v.prop_parameters3);
     stream.writeInt32(v.prop_parameters4);
     stream.writeInt32(v.prop_parameters5);
     stream.writeInt32(v.prop_parameters6);
     stream.writeInt32(v.prop_drop1);
     stream.writeInt32(v.prop_drop2);
     stream.writeInt32(v.prop_drop3);
     stream.writeInt32(v.prop_drop4);
     stream.writeInt32(v.prop_gm);
     stream.writeInt32(v.prop_buy);
 }
 public void addToStreamEx(Bundle stream, ROOM_INFOS v)
 {
     stream.writeUint64(v.roomKey);
     stream.writeUnicode(v.name);
     stream.writeUnicode(v.intro);
     stream.writeUint8(v.playerCount);
     stream.writeUint8(v.isPlaying);
     stream.writeUint8(v.hasPassword);
 }
 public void addToStreamEx(Bundle stream, BAN_INFOS v)
 {
     stream.writeInt32(v.dbid);
     stream.writeInt32(v.accountId);
     stream.writeUnicode(v.startTime);
     stream.writeUnicode(v.finishTime);
     stream.writeUnicode(v.reason);
     stream.writeInt8(v.state);
 }
Пример #4
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 public void addToStreamEx(Bundle stream, MAIL v)
 {
     stream.writeUint64(v.senderDBID);
     stream.writeUnicode(v.senderName);
     stream.writeUint64(v.targetDBID);
     stream.writeUnicode(v.targetName);
     stream.writeUint8(v.lookOver);
     stream.writeUint8(v.mailType);
     stream.writeUnicode(v.mailInfo);
     stream.writeInt32(v.mailID);
 }
Пример #5
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 public void addToStreamEx(Bundle stream, D_SHOP_INFOS v)
 {
     stream.writeInt32(v.shop_id);
     stream.writeUnicode(v.shop_des);
     stream.writeInt32(v.shop_refreshstart);
     stream.writeInt32(v.shop_refreshtime);
     stream.writeInt32(v.shop_needid);
     stream.writeUnicode(v.shop_needdes);
     stream.writeInt32(v.shop_amount);
     stream.writeString(v.shop_refreshtime1);
     stream.writeInt32(v.open_lv);
 }
Пример #6
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 public void addToStreamEx(Bundle stream, ENTITYDATA v)
 {
     stream.writeUnicode(v.playerName);
     stream.writeInt32(v.playerBean);
     stream.writeUint8(v.roomIndex);
     stream.writeUint64(v.playerID);
 }
Пример #7
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 public void addToStreamEx(Bundle stream, PLAYRE_DATA v)
 {
     stream.writeUnicode(v.playerName);
     stream.writeUint64(v.playerDBID);
     stream.writeUint32(v.playerGold);
     stream.writeUint8(v.isOnLine);
 }
Пример #8
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 public void addToStreamEx(Bundle stream, AVATAR_INFO v)
 {
     stream.writeUint64(v.dbid);
     stream.writeUnicode(v.name);
     stream.writeUint8(v.roleType);
     stream.writeUint16(v.level);
 }
 public void addToStreamEx(Bundle stream, ROOM_PUBLIC_INFO v)
 {
     stream.writeUnicode(v.state);
     playerInfo_DataType.addToStreamEx(stream, v.playerInfo);
     stream.writeInt8(v.button);
     stream.writeInt8(v.turn);
 }
Пример #10
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 public void addToStreamEx(Bundle stream, AVATAR_INFOS v)
 {
     stream.writeUint64(v.dbid);
     stream.writeUnicode(v.name);
     stream.writeUint8(v.roleType);
     stream.writeInt32(v.weaponId);
 }
Пример #11
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 public void addToStreamEx(Bundle stream, FRIEND_INFO v)
 {
     stream.writeUint64(v.dbid);
     stream.writeUnicode(v.name);
     stream.writeUint16(v.level);
     stream.writeUint16(v.status);
     stream.writeUint16(v.icon);
 }
Пример #12
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 public void addToStreamEx(Bundle stream, FRIENDDATA v)
 {
     stream.writeUint8(v.status);
     stream.writeUint64(v.playerID);
     stream.writeUnicode(v.playerName);
     stream.writeInt32(v.playerBean);
     stream.writeEntitycall(v.playerEntity);
 }
 public void addToStreamEx(Bundle stream, MATCHING_INFOS v)
 {
     stream.writeInt32(v.id);
     stream.writeUnicode(v.name);
     stream.writeInt32(v.teamId);
     stream.writeInt32(v.heroId);
     heroIdLst_DataType.addToStreamEx(stream, v.heroIdLst);
 }
Пример #14
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 public void addToStreamEx(Bundle stream, D_HERO_INFOS v)
 {
     stream.writeInt32(v.id);
     stream.writeString(v.name);
     stream.writeUnicode(v.nick_name);
     stream.writeInt32(v.race);
     stream.writeUnicode(v.race_desc);
     stream.writeInt32(v.skill_1);
     stream.writeInt32(v.skill_2);
     stream.writeInt32(v.skill_3);
     stream.writeInt32(v.skill_4);
     stream.writeInt32(v.hero_hp);
     stream.writeInt32(v.hero_mp);
     stream.writeInt32(v.hero_strength);
     stream.writeInt32(v.hero_agile);
     stream.writeInt32(v.hero_intelligence);
     stream.writeInt32(v.hero_attacktime);
     stream.writeInt32(v.hero_speed);
     stream.writeInt32(v.hero_attackfront);
     stream.writeInt32(v.hero_attackback);
     stream.writeInt32(v.hero_skillfront);
     stream.writeInt32(v.hero_skillback);
     stream.writeInt32(v.hero_scope);
     stream.writeInt32(v.hero_attack);
     stream.writeInt32(v.hero_armor);
     stream.writeInt32(v.hero_unarmor);
     stream.writeInt32(v.hero_magic);
     stream.writeInt32(v.hero_magicresist);
     stream.writeInt32(v.hero_hprestored);
     stream.writeInt32(v.hero_mprestored);
     stream.writeInt32(v.hero_crit);
     stream.writeInt32(v.hero_uncrit);
     stream.writeInt32(v.hero_critunmber);
     stream.writeInt32(v.hero_evade);
     stream.writeInt32(v.hero_unevade);
     stream.writeInt32(v.hero_parry);
     stream.writeInt32(v.hero_unparry);
     stream.writeInt32(v.hero_parrynumber);
     stream.writeInt32(v.hero_xixue);
     stream.writeInt32(v.atk_power);
     stream.writeInt32(v.hurt_power);
     stream.writeInt32(v.kill_power);
     stream.writeInt32(v.hero_energe);
     stream.writeString(v.head_icon);
 }
Пример #15
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 public void addToStreamEx(Bundle stream, PROP_LIST v)
 {
     stream.writeUint32((UInt32)v.Count);
     for (int i = 0; i < v.Count; ++i)
     {
         stream.writeUnicode(v[i]);
     }
     ;
 }
 public void addToStreamEx(Bundle stream, SKILL_INFOS v)
 {
     stream.writeInt32(v.id);
     stream.writeUnicode(v.name);
     stream.writeUnicode(v.skill_icon);
     stream.writeInt32(v.skill_damage_chushi);
     stream.writeInt32(v.skill_damage_growth);
     stream.writeInt32(v.skill_ad_chushi);
     stream.writeInt32(v.skill_ad_growth);
     stream.writeInt32(v.skill_ap_chushi);
     stream.writeInt32(v.skill_ap_growth);
     stream.writeInt32(v.skill_type);
     stream.writeInt32(v.skill_ongoing);
     stream.writeInt32(v.skill_sing_time);
     stream.writeInt32(v.skill_cutdown);
     stream.writeInt32(v.skill_cutdownif);
     stream.writeInt32(v.skill_cd);
 }
Пример #17
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 public void addToStreamEx(Bundle stream, PLAYER_INFOS v)
 {
     stream.writeInt32(v.id);
     stream.writeUnicode(v.name);
     stream.writeUint16(v.winCount);
     stream.writeUint16(v.loseCount);
     stream.writeInt8(v.isReady);
     stream.writeInt8(v.seatIndex);
     stream.writeInt8(v.isRoomMaster);
 }
Пример #18
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 public void addToStreamEx(Bundle stream, MATCHING_INFOS v)
 {
     stream.writeInt32(v.id);
     stream.writeUnicode(v.name);
     stream.writeUint8(v.roleType);
     stream.writeInt32(v.weaponId);
     stream.writeUint8(v.roomId);
     stream.writeUint8(v.roomPosition);
     stream.writeUint8(v.teamId);
 }
Пример #19
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 public void addToStreamEx(Bundle stream, AVATAR_INFOS v)
 {
     stream.writeUint64(v.dbid);
     stream.writeUnicode(v.Name);
     stream.writeUint8(v.RoleType);
     stream.writeUint8(v.Country);
     stream.writeUint8(v.Sex);
     stream.writeInt16(v.Level);
     stream.writeInt32(v.Gold);
 }
 public void addToStreamEx(Bundle stream, ROOM_PUBLIC_INFO v)
 {
     stream.writeUint8(v.RoomType);
     stream.writeUint8(v.playerMaxCount);
     stream.writeUnicode(v.state);
     stream.writeInt8(v.turn);
     stream.writeUint8(v.numOfMJ);
     stream.writeInt8(v.button);
     playerInfo_DataType.addToStreamEx(stream, v.playerInfo);
     stream.writeInt8(v.chuPai);
 }
Пример #21
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 public void addToStreamEx(Bundle stream, CHESS_INFO v)
 {
     stream.writeUint64(v.id);
     stream.writeUnicode(v.name);
     stream.writeUint64(v.level);
 }
Пример #22
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 public void addToStreamEx(Bundle stream, MAILDATA v)
 {
     stream.writeUint64(v.senderID);
     stream.writeUnicode(v.senderName);
     stream.writeUint64(v.recverID);
 }
 public void addToStreamEx(Bundle stream, TING_PAI_DIC v)
 {
     stream.writeUnicode(v.nousepai);
     stream.writeUnicode(v.pai);
     stream.writeUnicode(v.fan);
 }
Пример #24
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 public void addToStreamEx(Bundle stream, CARDGROUP_INFO v)
 {
     stream.writeUnicode(v.Name);
     stream.writeUint8(v.RoleType);
     CardList_DataType.addToStreamEx(stream, v.CardList);
 }