public void addToStreamEx(Bundle stream, D_PROPS_INFOS v) { stream.writeInt32(v.prop_id); stream.writeUnicode(v.prop_name); stream.writeString(v.prop_icon); stream.writeInt32(v.prop_type); stream.writeInt32(v.prop_quality); stream.writeInt32(v.prop_order); stream.writeInt32(v.prop_max); stream.writeInt32(v.prop_resale); stream.writeInt32(v.prop_diamond); stream.writeInt32(v.prop_hanbing); stream.writeInt32(v.prop_moba); stream.writeInt32(v.prop_jjc); stream.writeInt32(v.prop_maoxian); stream.writeUnicode(v.prop_describe); stream.writeInt32(v.prop_function); stream.writeInt32(v.prop_parameters1); stream.writeInt32(v.prop_parameters2); stream.writeInt32(v.prop_parameters3); stream.writeInt32(v.prop_parameters4); stream.writeInt32(v.prop_parameters5); stream.writeInt32(v.prop_parameters6); stream.writeInt32(v.prop_drop1); stream.writeInt32(v.prop_drop2); stream.writeInt32(v.prop_drop3); stream.writeInt32(v.prop_drop4); stream.writeInt32(v.prop_gm); stream.writeInt32(v.prop_buy); }
public void addToStreamEx(Bundle stream, ROOM_INFOS v) { stream.writeUint64(v.roomKey); stream.writeUnicode(v.name); stream.writeUnicode(v.intro); stream.writeUint8(v.playerCount); stream.writeUint8(v.isPlaying); stream.writeUint8(v.hasPassword); }
public void addToStreamEx(Bundle stream, BAN_INFOS v) { stream.writeInt32(v.dbid); stream.writeInt32(v.accountId); stream.writeUnicode(v.startTime); stream.writeUnicode(v.finishTime); stream.writeUnicode(v.reason); stream.writeInt8(v.state); }
public void addToStreamEx(Bundle stream, MAIL v) { stream.writeUint64(v.senderDBID); stream.writeUnicode(v.senderName); stream.writeUint64(v.targetDBID); stream.writeUnicode(v.targetName); stream.writeUint8(v.lookOver); stream.writeUint8(v.mailType); stream.writeUnicode(v.mailInfo); stream.writeInt32(v.mailID); }
public void addToStreamEx(Bundle stream, D_SHOP_INFOS v) { stream.writeInt32(v.shop_id); stream.writeUnicode(v.shop_des); stream.writeInt32(v.shop_refreshstart); stream.writeInt32(v.shop_refreshtime); stream.writeInt32(v.shop_needid); stream.writeUnicode(v.shop_needdes); stream.writeInt32(v.shop_amount); stream.writeString(v.shop_refreshtime1); stream.writeInt32(v.open_lv); }
public void addToStreamEx(Bundle stream, ENTITYDATA v) { stream.writeUnicode(v.playerName); stream.writeInt32(v.playerBean); stream.writeUint8(v.roomIndex); stream.writeUint64(v.playerID); }
public void addToStreamEx(Bundle stream, PLAYRE_DATA v) { stream.writeUnicode(v.playerName); stream.writeUint64(v.playerDBID); stream.writeUint32(v.playerGold); stream.writeUint8(v.isOnLine); }
public void addToStreamEx(Bundle stream, AVATAR_INFO v) { stream.writeUint64(v.dbid); stream.writeUnicode(v.name); stream.writeUint8(v.roleType); stream.writeUint16(v.level); }
public void addToStreamEx(Bundle stream, ROOM_PUBLIC_INFO v) { stream.writeUnicode(v.state); playerInfo_DataType.addToStreamEx(stream, v.playerInfo); stream.writeInt8(v.button); stream.writeInt8(v.turn); }
public void addToStreamEx(Bundle stream, AVATAR_INFOS v) { stream.writeUint64(v.dbid); stream.writeUnicode(v.name); stream.writeUint8(v.roleType); stream.writeInt32(v.weaponId); }
public void addToStreamEx(Bundle stream, FRIEND_INFO v) { stream.writeUint64(v.dbid); stream.writeUnicode(v.name); stream.writeUint16(v.level); stream.writeUint16(v.status); stream.writeUint16(v.icon); }
public void addToStreamEx(Bundle stream, FRIENDDATA v) { stream.writeUint8(v.status); stream.writeUint64(v.playerID); stream.writeUnicode(v.playerName); stream.writeInt32(v.playerBean); stream.writeEntitycall(v.playerEntity); }
public void addToStreamEx(Bundle stream, MATCHING_INFOS v) { stream.writeInt32(v.id); stream.writeUnicode(v.name); stream.writeInt32(v.teamId); stream.writeInt32(v.heroId); heroIdLst_DataType.addToStreamEx(stream, v.heroIdLst); }
public void addToStreamEx(Bundle stream, D_HERO_INFOS v) { stream.writeInt32(v.id); stream.writeString(v.name); stream.writeUnicode(v.nick_name); stream.writeInt32(v.race); stream.writeUnicode(v.race_desc); stream.writeInt32(v.skill_1); stream.writeInt32(v.skill_2); stream.writeInt32(v.skill_3); stream.writeInt32(v.skill_4); stream.writeInt32(v.hero_hp); stream.writeInt32(v.hero_mp); stream.writeInt32(v.hero_strength); stream.writeInt32(v.hero_agile); stream.writeInt32(v.hero_intelligence); stream.writeInt32(v.hero_attacktime); stream.writeInt32(v.hero_speed); stream.writeInt32(v.hero_attackfront); stream.writeInt32(v.hero_attackback); stream.writeInt32(v.hero_skillfront); stream.writeInt32(v.hero_skillback); stream.writeInt32(v.hero_scope); stream.writeInt32(v.hero_attack); stream.writeInt32(v.hero_armor); stream.writeInt32(v.hero_unarmor); stream.writeInt32(v.hero_magic); stream.writeInt32(v.hero_magicresist); stream.writeInt32(v.hero_hprestored); stream.writeInt32(v.hero_mprestored); stream.writeInt32(v.hero_crit); stream.writeInt32(v.hero_uncrit); stream.writeInt32(v.hero_critunmber); stream.writeInt32(v.hero_evade); stream.writeInt32(v.hero_unevade); stream.writeInt32(v.hero_parry); stream.writeInt32(v.hero_unparry); stream.writeInt32(v.hero_parrynumber); stream.writeInt32(v.hero_xixue); stream.writeInt32(v.atk_power); stream.writeInt32(v.hurt_power); stream.writeInt32(v.kill_power); stream.writeInt32(v.hero_energe); stream.writeString(v.head_icon); }
public void addToStreamEx(Bundle stream, PROP_LIST v) { stream.writeUint32((UInt32)v.Count); for (int i = 0; i < v.Count; ++i) { stream.writeUnicode(v[i]); } ; }
public void addToStreamEx(Bundle stream, SKILL_INFOS v) { stream.writeInt32(v.id); stream.writeUnicode(v.name); stream.writeUnicode(v.skill_icon); stream.writeInt32(v.skill_damage_chushi); stream.writeInt32(v.skill_damage_growth); stream.writeInt32(v.skill_ad_chushi); stream.writeInt32(v.skill_ad_growth); stream.writeInt32(v.skill_ap_chushi); stream.writeInt32(v.skill_ap_growth); stream.writeInt32(v.skill_type); stream.writeInt32(v.skill_ongoing); stream.writeInt32(v.skill_sing_time); stream.writeInt32(v.skill_cutdown); stream.writeInt32(v.skill_cutdownif); stream.writeInt32(v.skill_cd); }
public void addToStreamEx(Bundle stream, PLAYER_INFOS v) { stream.writeInt32(v.id); stream.writeUnicode(v.name); stream.writeUint16(v.winCount); stream.writeUint16(v.loseCount); stream.writeInt8(v.isReady); stream.writeInt8(v.seatIndex); stream.writeInt8(v.isRoomMaster); }
public void addToStreamEx(Bundle stream, MATCHING_INFOS v) { stream.writeInt32(v.id); stream.writeUnicode(v.name); stream.writeUint8(v.roleType); stream.writeInt32(v.weaponId); stream.writeUint8(v.roomId); stream.writeUint8(v.roomPosition); stream.writeUint8(v.teamId); }
public void addToStreamEx(Bundle stream, AVATAR_INFOS v) { stream.writeUint64(v.dbid); stream.writeUnicode(v.Name); stream.writeUint8(v.RoleType); stream.writeUint8(v.Country); stream.writeUint8(v.Sex); stream.writeInt16(v.Level); stream.writeInt32(v.Gold); }
public void addToStreamEx(Bundle stream, ROOM_PUBLIC_INFO v) { stream.writeUint8(v.RoomType); stream.writeUint8(v.playerMaxCount); stream.writeUnicode(v.state); stream.writeInt8(v.turn); stream.writeUint8(v.numOfMJ); stream.writeInt8(v.button); playerInfo_DataType.addToStreamEx(stream, v.playerInfo); stream.writeInt8(v.chuPai); }
public void addToStreamEx(Bundle stream, CHESS_INFO v) { stream.writeUint64(v.id); stream.writeUnicode(v.name); stream.writeUint64(v.level); }
public void addToStreamEx(Bundle stream, MAILDATA v) { stream.writeUint64(v.senderID); stream.writeUnicode(v.senderName); stream.writeUint64(v.recverID); }
public void addToStreamEx(Bundle stream, TING_PAI_DIC v) { stream.writeUnicode(v.nousepai); stream.writeUnicode(v.pai); stream.writeUnicode(v.fan); }
public void addToStreamEx(Bundle stream, CARDGROUP_INFO v) { stream.writeUnicode(v.Name); stream.writeUint8(v.RoleType); CardList_DataType.addToStreamEx(stream, v.CardList); }