public TownHallLevelDetail Clone() { TownHallLevelDetail clone = new TownHallLevelDetail(); clone.BuildingID = this.BuildingID; clone.MinAllowed = this.MinAllowed; clone.MaxAllowed = this.MaxAllowed; clone.MaxLevel = this.MaxLevel; return clone; }
public TownHallLevelDetail Clone() { TownHallLevelDetail clone = new TownHallLevelDetail(); clone.BuildingID = this.BuildingID; clone.MinAllowed = this.MinAllowed; clone.MaxAllowed = this.MaxAllowed; clone.MaxLevel = this.MaxLevel; return(clone); }