public TownHallLevelDetail Clone()
        {
            TownHallLevelDetail clone = new TownHallLevelDetail();

            clone.BuildingID = this.BuildingID;
            clone.MinAllowed = this.MinAllowed;
            clone.MaxAllowed = this.MaxAllowed;
            clone.MaxLevel = this.MaxLevel;

            return clone;
        }
        public TownHallLevelDetail Clone()
        {
            TownHallLevelDetail clone = new TownHallLevelDetail();

            clone.BuildingID = this.BuildingID;
            clone.MinAllowed = this.MinAllowed;
            clone.MaxAllowed = this.MaxAllowed;
            clone.MaxLevel   = this.MaxLevel;

            return(clone);
        }