CompareLessThanUnsigned() публичный абстрактный Метод

Pops two values from the stack, compares, then pushes 1 if the first argument is less than the second, or 0 otherwise. Produces 1 if one or both of the arguments are NaN. Integers are considered to be unsigned.
public abstract CompareLessThanUnsigned ( ) : void
Результат void
Пример #1
0
        /// <summary>
        /// Generates CIL for the relational operators.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        private void GenerateRelational(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Get the statically-determined types of the left and right operands.
            PrimitiveType leftType  = this.Left.ResultType;
            PrimitiveType rightType = this.Right.ResultType;

            // The relational operators compare strings if both of the operands are strings.
            if (leftType == PrimitiveType.String && rightType == PrimitiveType.String)
            {
                // Both of the operands are strings.

                // Load the left hand side operand onto the stack.
                this.Left.GenerateCode(generator, optimizationInfo);

                // Load the right hand side operand onto the stack.
                this.Right.GenerateCode(generator, optimizationInfo);

                // Compare the two strings.
                generator.Call(ReflectionHelpers.String_CompareOrdinal);
                switch (this.OperatorType)
                {
                case OperatorType.LessThan:
                    generator.LoadInt32(0);
                    generator.CompareLessThan();
                    break;

                case OperatorType.LessThanOrEqual:
                    generator.LoadInt32(1);
                    generator.CompareLessThan();
                    break;

                case OperatorType.GreaterThan:
                    generator.LoadInt32(0);
                    generator.CompareGreaterThan();
                    break;

                case OperatorType.GreaterThanOrEqual:
                    generator.LoadInt32(-1);
                    generator.CompareGreaterThan();
                    break;
                }
            }
            else if (leftType == PrimitiveType.Int32 && rightType == PrimitiveType.Int32)
            {
                // Both of the operands are integers.

                // Load the left hand side operand onto the stack.
                this.Left.GenerateCode(generator, optimizationInfo);

                // Load the right hand side operand onto the stack.
                this.Right.GenerateCode(generator, optimizationInfo);

                // Compare the two numbers.
                switch (this.OperatorType)
                {
                case OperatorType.LessThan:
                    generator.CompareLessThan();
                    break;

                case OperatorType.GreaterThan:
                    generator.CompareGreaterThan();
                    break;

                case OperatorType.LessThanOrEqual:
                    // a <= b   <-->   (a > b) == false
                    generator.CompareGreaterThan();
                    generator.LoadBoolean(false);
                    generator.CompareEqual();
                    break;

                case OperatorType.GreaterThanOrEqual:
                    // a >= b   <-->   (a < b) == false
                    generator.CompareLessThan();
                    generator.LoadBoolean(false);
                    generator.CompareEqual();
                    break;
                }
            }
            else if (PrimitiveTypeUtilities.IsNumeric(leftType) || PrimitiveTypeUtilities.IsNumeric(rightType))
            {
                // At least one of the operands is a number.

                // Load the left hand side operand onto the stack.
                this.Left.GenerateCode(generator, optimizationInfo);

                // Convert the operand to a number.
                EmitConversion.ToNumber(generator, leftType);

                // Load the right hand side operand onto the stack.
                this.Right.GenerateCode(generator, optimizationInfo);

                // Convert the operand to a number.
                EmitConversion.ToNumber(generator, rightType);

                // Compare the two numbers.
                switch (this.OperatorType)
                {
                case OperatorType.LessThan:
                    generator.CompareLessThan();
                    break;

                case OperatorType.GreaterThan:
                    generator.CompareGreaterThan();
                    break;

                case OperatorType.LessThanOrEqual:
                    // a <= b   <-->   (a > b) == false
                    generator.CompareGreaterThanUnsigned();
                    generator.LoadBoolean(false);
                    generator.CompareEqual();
                    break;

                case OperatorType.GreaterThanOrEqual:
                    // a >= b   <-->   (a < b) == false
                    generator.CompareLessThanUnsigned();
                    generator.LoadBoolean(false);
                    generator.CompareEqual();
                    break;
                }
            }
            else
            {
                // It is unknown whether one of the operands is a string.

                // Load the left hand side operand onto the stack.
                this.Left.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToAny(generator, leftType);

                // Load the right hand side operand onto the stack.
                this.Right.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToAny(generator, rightType);

                switch (this.OperatorType)
                {
                case OperatorType.LessThan:
                    generator.Call(ReflectionHelpers.TypeComparer_LessThan);
                    break;

                case OperatorType.LessThanOrEqual:
                    generator.Call(ReflectionHelpers.TypeComparer_LessThanOrEqual);
                    break;

                case OperatorType.GreaterThan:
                    generator.Call(ReflectionHelpers.TypeComparer_GreaterThan);
                    break;

                case OperatorType.GreaterThanOrEqual:
                    generator.Call(ReflectionHelpers.TypeComparer_GreaterThanOrEqual);
                    break;
                }
            }
        }
        /// <summary>
        /// Generates CIL for the relational operators.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        private void GenerateRelational(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Get the statically-determined types of the left and right operands.
            PrimitiveType leftType = this.Left.ResultType;
            PrimitiveType rightType = this.Right.ResultType;

            // The relational operators compare strings if both of the operands are strings.
            if (leftType == PrimitiveType.String && rightType == PrimitiveType.String)
            {
                // Both of the operands are strings.

                // Load the left hand side operand onto the stack.
                this.Left.GenerateCode(generator, optimizationInfo);

                // Load the right hand side operand onto the stack.
                this.Right.GenerateCode(generator, optimizationInfo);

                // Compare the two strings.
                generator.Call(ReflectionHelpers.String_CompareOrdinal);
                switch (this.OperatorType)
                {
                    case OperatorType.LessThan:
                        generator.LoadInt32(0);
                        generator.CompareLessThan();
                        break;
                    case OperatorType.LessThanOrEqual:
                        generator.LoadInt32(1);
                        generator.CompareLessThan();
                        break;
                    case OperatorType.GreaterThan:
                        generator.LoadInt32(0);
                        generator.CompareGreaterThan();
                        break;
                    case OperatorType.GreaterThanOrEqual:
                        generator.LoadInt32(-1);
                        generator.CompareGreaterThan();
                        break;
                }
            }
            else if (leftType == PrimitiveType.Int32 && rightType == PrimitiveType.Int32)
            {
                // Both of the operands are integers.

                // Load the left hand side operand onto the stack.
                this.Left.GenerateCode(generator, optimizationInfo);

                // Load the right hand side operand onto the stack.
                this.Right.GenerateCode(generator, optimizationInfo);

                // Compare the two numbers.
                switch (this.OperatorType)
                {
                    case OperatorType.LessThan:
                        generator.CompareLessThan();
                        break;
                    case OperatorType.GreaterThan:
                        generator.CompareGreaterThan();
                        break;

                    case OperatorType.LessThanOrEqual:
                        // a <= b   <-->   (a > b) == false
                        generator.CompareGreaterThan();
                        generator.LoadBoolean(false);
                        generator.CompareEqual();
                        break;

                    case OperatorType.GreaterThanOrEqual:
                        // a >= b   <-->   (a < b) == false
                        generator.CompareLessThan();
                        generator.LoadBoolean(false);
                        generator.CompareEqual();
                        break;
                }
            }
            else if (PrimitiveTypeUtilities.IsNumeric(leftType) || PrimitiveTypeUtilities.IsNumeric(rightType))
            {
                // At least one of the operands is a number.

                // Load the left hand side operand onto the stack.
                this.Left.GenerateCode(generator, optimizationInfo);

                // Convert the operand to a number.
                EmitConversion.ToNumber(generator, leftType);

                // Load the right hand side operand onto the stack.
                this.Right.GenerateCode(generator, optimizationInfo);

                // Convert the operand to a number.
                EmitConversion.ToNumber(generator, rightType);

                // Compare the two numbers.
                switch (this.OperatorType)
                {
                    case OperatorType.LessThan:
                        generator.CompareLessThan();
                        break;
                    case OperatorType.GreaterThan:
                        generator.CompareGreaterThan();
                        break;

                    case OperatorType.LessThanOrEqual:
                        // a <= b   <-->   (a > b) == false
                        generator.CompareGreaterThanUnsigned();
                        generator.LoadBoolean(false);
                        generator.CompareEqual();
                        break;

                    case OperatorType.GreaterThanOrEqual:
                        // a >= b   <-->   (a < b) == false
                        generator.CompareLessThanUnsigned();
                        generator.LoadBoolean(false);
                        generator.CompareEqual();
                        break;
                }
            }
            else
            {
                // It is unknown whether one of the operands is a string.

                // Load the left hand side operand onto the stack.
                this.Left.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToAny(generator, leftType);

                // Load the right hand side operand onto the stack.
                this.Right.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToAny(generator, rightType);

                switch (this.OperatorType)
                {
                    case OperatorType.LessThan:
                        generator.Call(ReflectionHelpers.TypeComparer_LessThan);
                        break;

                    case OperatorType.LessThanOrEqual:
                        generator.Call(ReflectionHelpers.TypeComparer_LessThanOrEqual);
                        break;

                    case OperatorType.GreaterThan:
                        generator.Call(ReflectionHelpers.TypeComparer_GreaterThan);
                        break;

                    case OperatorType.GreaterThanOrEqual:
                        generator.Call(ReflectionHelpers.TypeComparer_GreaterThanOrEqual);
                        break;
                }
            }
        }