Пример #1
0
 void start_OnSelected(object sender, ControlEventArgs e)
 {
     Game.Instance.GameStateManager.ChangeState(new HowManyPlayersState());
 }
Пример #2
0
 void two_OnSelected(object sender, ControlEventArgs e)
 {
     Game.Instance.GameStateManager.ChangeState(new GameplayState(2));
 }
Пример #3
0
 protected virtual void FireSelectedEvent(ControlEventArgs e)
 {
     if (OnSelected != null)
     {
         OnSelected(this, e);
     }
 }