public zHitDecalData(EndianBinaryReader reader) { Texture_AssetID = reader.ReadUInt32(); SizeX = reader.ReadSingle(); SizeY = reader.ReadSingle(); }
public DynaGObjectFlythrough(string assetName) : base(assetName, DynaType.game_object__Flythrough, 1) { FLY_ID = 0; }
public EntrySoundInfo_GCN_V1(EndianBinaryReader reader) { SoundHeader = reader.ReadBytes(0x60); SoundAssetID = reader.ReadUInt32(); }
public EntryJAW(AssetID soundAssetID, byte[] jawData) { SoundAssetID = soundAssetID; JawData = jawData; }
public EntrySoundInfo_GCN_V1() { SoundHeader = new byte[0x60]; SoundAssetID = 0; }
public EntrySoundInfo_GCN_V1(byte[] soundHeader, uint soundAssetID) { SoundHeader = soundHeader; SoundAssetID = soundAssetID; }
public EntryCOLL(EndianBinaryReader reader) { ModelAssetID = reader.ReadUInt32(); Collision_ModelAssetID = reader.ReadUInt32(); CameraCollision_ModelAssetID = reader.ReadUInt32(); }
public DynaRingControl() : base() { RingModel_AssetID = 0; RingSoundGroup_AssetID = 0; Rings_AssetIDs = new AssetID[0]; }
public EntrySoundInfo_XBOX() { SoundAssetID = 0; }
public PlatSpecific_FallingPlatform(EndianBinaryReader reader) { Speed = reader.ReadSingle(); BustModel_AssetID = reader.ReadUInt32(); }
public PlatSpecific_FallingPlatform() { BustModel_AssetID = 0; }