Esempio n. 1
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 public zHitDecalData(EndianBinaryReader reader)
 {
     Texture_AssetID = reader.ReadUInt32();
     SizeX           = reader.ReadSingle();
     SizeY           = reader.ReadSingle();
 }
 public DynaGObjectFlythrough(string assetName) : base(assetName, DynaType.game_object__Flythrough, 1)
 {
     FLY_ID = 0;
 }
 public EntrySoundInfo_GCN_V1(EndianBinaryReader reader)
 {
     SoundHeader  = reader.ReadBytes(0x60);
     SoundAssetID = reader.ReadUInt32();
 }
Esempio n. 4
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 public EntryJAW(AssetID soundAssetID, byte[] jawData)
 {
     SoundAssetID = soundAssetID;
     JawData      = jawData;
 }
 public EntrySoundInfo_GCN_V1()
 {
     SoundHeader  = new byte[0x60];
     SoundAssetID = 0;
 }
 public EntrySoundInfo_GCN_V1(byte[] soundHeader, uint soundAssetID)
 {
     SoundHeader  = soundHeader;
     SoundAssetID = soundAssetID;
 }
Esempio n. 7
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 public EntryCOLL(EndianBinaryReader reader)
 {
     ModelAssetID                 = reader.ReadUInt32();
     Collision_ModelAssetID       = reader.ReadUInt32();
     CameraCollision_ModelAssetID = reader.ReadUInt32();
 }
Esempio n. 8
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 public DynaRingControl() : base()
 {
     RingModel_AssetID      = 0;
     RingSoundGroup_AssetID = 0;
     Rings_AssetIDs         = new AssetID[0];
 }
Esempio n. 9
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 public EntrySoundInfo_XBOX()
 {
     SoundAssetID = 0;
 }
Esempio n. 10
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 public PlatSpecific_FallingPlatform(EndianBinaryReader reader)
 {
     Speed             = reader.ReadSingle();
     BustModel_AssetID = reader.ReadUInt32();
 }
Esempio n. 11
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 public PlatSpecific_FallingPlatform()
 {
     BustModel_AssetID = 0;
 }