Пример #1
0
        override internal void Restore()
        {
            base.Restore();
            HTDrawNode child = null;

            for (IEnumerator i = Children(); i.MoveNext();)
            {
                child = (HTDrawNode)i.Current;
                child.Restore();
                HTGeodesic geod = (HTGeodesic)geodesics[child];
                if (geod != null)
                {
                    geod.Rebuild();
                }
            }
        }
Пример #2
0
 void Restore()
 {
     drawRoot.Restore();
     view.Repaint();
 }