Пример #1
0
        //initialize map where hazards and player are in random rooms
        private void newSettings()
        {
            map.initialize_rooms();
            saved_map = map;

            pos = startPosition();
            saved_pos = pos;
        }
Пример #2
0
        //replays the same setting as last game
        private void sameSettings()
        {
            map = saved_map;

            pos = saved_pos;

            same_setting = false;
        }
Пример #3
0
 //Gathers map information and its position.
 public void setMap(Map m, int pos)
 {
     map = m;
     position = pos;
 }