public static onCancelHandle ( Object sender, object arg ) : void | ||
sender | Object | |
arg | object | |
Результат | void |
public void OnCancel(BaseEventData eventData) { var g = EventSystem.current.currentSelectedGameObject; UGUIEvent.onCancelHandle(g, eventData); }
public void OnCancel(BaseEventData eventData) { var g = eventData.selectedObject; UGUIEvent.onCancelHandle(g, eventData); }