public Disconnect ( SocketError error ) : void | ||
error | SocketError | error to report in the |
Результат | void |
public static void ProcessShutDown() { try { SocketError disconnectError = SocketError.HostDown; for (int i = 0; i < m_contexts.Count; i++) { HttpClientContext context = null; if (m_contexts.TryDequeue(out context)) { try { context.Disconnect(disconnectError); } catch { } } } m_processWaitEven.Dispose(); m_processWaitEven = null; } catch { // We can't let this crash. } }
/// <summary> /// Send headers and body to the browser. /// </summary> /// <exception cref="InvalidOperationException">If content have already been sent.</exception> public void Send() { if (!_headersSent) { SendHeaders(); } if (_sent) { throw new InvalidOperationException("Everyting have already been sent."); } if (Body.Length == 0) { if (Connection == ConnectionType.Close) { _context.Disconnect(SocketError.Success); } return; } Body.Flush(); Body.Seek(0, SeekOrigin.Begin); byte[] buffer = new byte[4196]; int bytesRead = Body.Read(buffer, 0, 4196); while (bytesRead > 0) { _context.Send(buffer, 0, bytesRead); bytesRead = Body.Read(buffer, 0, 4196); } if (Connection == ConnectionType.Close) { _context.Disconnect(SocketError.Success); } _sent = true; }