// Use this for initialization
        void Start()
        {
            useSeparateDetectionToggle.isOn = useSeparateDetection;
            displayCameraImageToggle.isOn   = displayCameraImage;

            webCamTextureToMatHelper = gameObject.GetComponent <OptimizationWebCamTextureToMatHelper> ();
            webCamTextureToMatHelper.Initialize();

            rectangleTracker = new RectangleTracker();
        }
 /// <summary>
 /// Raises the change camera button click event.
 /// </summary>
 public void OnChangeCameraButtonClick()
 {
     webCamTextureToMatHelper.Initialize(null, webCamTextureToMatHelper.requestedWidth, webCamTextureToMatHelper.requestedHeight, !webCamTextureToMatHelper.requestedIsFrontFacing);
 }
Пример #3
0
 // Use this for initialization
 void Start()
 {
     webCamTextureToMatHelper = gameObject.GetComponent <OptimizationWebCamTextureToMatHelper> ();
     webCamTextureToMatHelper.Initialize();
 }