// Use this for initialization void Start() { useSeparateDetectionToggle.isOn = useSeparateDetection; displayCameraImageToggle.isOn = displayCameraImage; webCamTextureToMatHelper = gameObject.GetComponent <OptimizationWebCamTextureToMatHelper> (); webCamTextureToMatHelper.Initialize(); rectangleTracker = new RectangleTracker(); }
/// <summary> /// Raises the change camera button click event. /// </summary> public void OnChangeCameraButtonClick() { webCamTextureToMatHelper.Initialize(null, webCamTextureToMatHelper.requestedWidth, webCamTextureToMatHelper.requestedHeight, !webCamTextureToMatHelper.requestedIsFrontFacing); }
// Use this for initialization void Start() { webCamTextureToMatHelper = gameObject.GetComponent <OptimizationWebCamTextureToMatHelper> (); webCamTextureToMatHelper.Initialize(); }