public static void Load() { hexDetails = new HexDetails(); armyDetails = new ArmyDetails(); factionDetails = new FactionDetails(); ChatConsole.LoadContent(); }
public static void Draw(SpriteBatch sb) { hexDetails.Draw(sb); armyDetails.Draw(sb); factionDetails.Draw(sb); //Logger.Draw(sb); ChatConsole.Draw(sb); }
public static void Update(GameTime gameTime) { isMouseOverUI = false; hexDetails.Update(gameTime); armyDetails.Update(gameTime); factionDetails.Update(gameTime); ChatConsole.Update(); }