public static void Load()
 {
     hexDetails     = new HexDetails();
     armyDetails    = new ArmyDetails();
     factionDetails = new FactionDetails();
     ChatConsole.LoadContent();
 }
 public static void Draw(SpriteBatch sb)
 {
     hexDetails.Draw(sb);
     armyDetails.Draw(sb);
     factionDetails.Draw(sb);
     //Logger.Draw(sb);
     ChatConsole.Draw(sb);
 }
        public static void Update(GameTime gameTime)
        {
            isMouseOverUI = false;

            hexDetails.Update(gameTime);
            armyDetails.Update(gameTime);
            factionDetails.Update(gameTime);
            ChatConsole.Update();
        }