public static ReductionSyntax <PlayableSyntax> Add(
     this PlayableGraph graph, ref AudioMixerPlayable playable, int count, bool normalize = false)
 {
     playable = AudioMixerPlayable.Create(graph, count, normalize);
     return(PlayableSyntax.Create(graph, playable));
 }
 public static ReductionSyntax <PlayableSyntax> Add(
     this PlayableGraph graph, ref AnimationMixerPlayable playable, int count)
 {
     playable = AnimationMixerPlayable.Create(graph, count);
     return(PlayableSyntax.Create(graph, playable));
 }
 public static ReductionSyntax <PlayableSyntax> Add(
     this PlayableGraph graph, ref AudioClipPlayable playable, AudioClip clip, bool looping)
 {
     playable = AudioClipPlayable.Create(graph, clip, looping);
     return(PlayableSyntax.Create(graph, playable));
 }
 public static ReductionSyntax <PlayableSyntax> Add(
     this PlayableGraph graph, ref AnimationClipPlayable playable, AnimationClip clip)
 {
     playable = AnimationClipPlayable.Create(graph, clip);
     return(PlayableSyntax.Create(graph, playable));
 }