public static ReductionSyntax <PlayableSyntax> Add( this PlayableGraph graph, ref AudioMixerPlayable playable, int count, bool normalize = false) { playable = AudioMixerPlayable.Create(graph, count, normalize); return(PlayableSyntax.Create(graph, playable)); }
public static ReductionSyntax <PlayableSyntax> Add( this PlayableGraph graph, ref AnimationMixerPlayable playable, int count) { playable = AnimationMixerPlayable.Create(graph, count); return(PlayableSyntax.Create(graph, playable)); }
public static ReductionSyntax <PlayableSyntax> Add( this PlayableGraph graph, ref AudioClipPlayable playable, AudioClip clip, bool looping) { playable = AudioClipPlayable.Create(graph, clip, looping); return(PlayableSyntax.Create(graph, playable)); }
public static ReductionSyntax <PlayableSyntax> Add( this PlayableGraph graph, ref AnimationClipPlayable playable, AnimationClip clip) { playable = AnimationClipPlayable.Create(graph, clip); return(PlayableSyntax.Create(graph, playable)); }