Пример #1
0
 internal IEnumerable <MultiplayerParticipant> Participants()
 {
     return(PInvokeUtilities.ToEnumerable(
                C.RealTimeRoom_Participants_Length(SelfPtr()),
                (index) => new MultiplayerParticipant(
                    C.RealTimeRoom_Participants_GetElement(SelfPtr(), index))));
 }
Пример #2
0
 internal uint ParticipantCount()
 {
     return(C.RealTimeRoom_Participants_Length(SelfPtr()).ToUInt32());
 }