Наследование: MovableGameObject
        public override MovableGameObject CreateRogueMovableKiller(PointF p, float size = 1.0f)
        {
            RogueMovableKiller rmk = new RogueMovableKiller(p, size);

            AddGameObject(rmk);
            return(rmk);
        }
 public override MovableGameObject CreateRogueMovableKiller(PointF p, float size = 1.0f)
 {
     RogueMovableKiller rmk = new RogueMovableKiller(p, size);
     AddGameObject(rmk);
     return rmk;
 }