public override void Create() { base.Create(); Camera.BgColor = Color.IndianRed; StartGameText = new GenText("Press Start", Camera.CameraView.Width / 2, Camera.CameraView.Height / 2, 0, 20); StartGameText.TextAlignment = GenText.TextAlign.Center; StartGameText.HasShadow = true; StartGameText.ShadowColor = Color.DarkRed; StartGameText.Deceleration.Y = 700; Add(StartGameText); //Camera.Flash(1.2f, 3f, Color.White); }
public override void Create() { base.Create(); BgColor = Color.Black; LoadingText = new GenText("LOADING", Camera.CameraView.Width * 0.5f, Camera.CameraView.Height * 0.5f, 1, 24); LoadingText.Color = Color.PaleVioletRed; LoadingText.TextAlignment = GenText.TextAlign.Center; LoadingText.Scale.X = 2f; LoadingText.Scale.Y = 2f; LoadingText.HasShadow = true; LoadingText.ShadowColor = Color.Lime; Add(LoadingText); Camera.Flash(1f, 1f, Color.Black); }