Наследование: System.Windows.Window, IComponentConnector
Пример #1
0
 private static void ShowShaderSelection(Game g)
 {
     wndShaderConfig config = new wndShaderConfig {
         Tag = g
     };
     bool flag1 = config.ShowDialog() == true;
 }
Пример #2
0
 private static void ShowShaderSelection(Game g)
 {
     wndShaderConfig config = new wndShaderConfig {
         Tag = g
     };
     bool flag1 = config.ShowDialog() == true;
 }